2 * $Id: controller.c,v 1.4 2006-05-20 02:40:51 nkeynes Exp $
4 * Implements the standard dreamcast controller
6 * Copyright (c) 2005 Nathan Keynes.
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
21 #include "dreamcast.h"
23 #include "maple/controller.h"
25 #define CONTROLLER_CONFIG_ENTRIES 16
27 void controller_attach( maple_device_t dev );
28 void controller_detach( maple_device_t dev );
29 void controller_destroy( maple_device_t dev );
30 maple_device_t controller_new();
31 dreamcast_config_entry_t controller_get_config( maple_device_t dev );
32 int controller_get_cond( maple_device_t dev, int function, char *outbuf,
35 typedef struct controller_device {
36 struct maple_device dev;
37 uint32_t condition[2];
38 struct dreamcast_config_entry config[CONTROLLER_CONFIG_ENTRIES];
39 } *controller_device_t;
41 struct maple_device_class controller_class = { "Sega Controller", controller_new };
43 static struct controller_device base_controller = {
44 { MAPLE_DEVICE_TAG, &controller_class, CONTROLLER_IDENT, CONTROLLER_VERSION,
45 controller_get_config, controller_attach, controller_detach, controller_destroy,
46 NULL, NULL, controller_get_cond, NULL, NULL, NULL },
47 {0x0000FFFF, 0x80808080},
48 {{ "dpad left", CONFIG_TYPE_KEY },
49 { "dpad right", CONFIG_TYPE_KEY },
50 { "dpad up", CONFIG_TYPE_KEY },
51 { "dpad down", CONFIG_TYPE_KEY },
52 { "analog left", CONFIG_TYPE_KEY },
53 { "analog right", CONFIG_TYPE_KEY },
54 { "analog up", CONFIG_TYPE_KEY },
55 { "analog down", CONFIG_TYPE_KEY },
56 { "button X", CONFIG_TYPE_KEY },
57 { "button Y", CONFIG_TYPE_KEY },
58 { "button A", CONFIG_TYPE_KEY },
59 { "button B", CONFIG_TYPE_KEY },
60 { "trigger left", CONFIG_TYPE_KEY },
61 { "trigger right", CONFIG_TYPE_KEY },
62 { "start", CONFIG_TYPE_KEY },
63 { NULL, CONFIG_TYPE_NONE }} };
65 #define CONTROLLER(x) ((controller_device_t)(x))
67 maple_device_t controller_new( )
69 controller_device_t dev = malloc( sizeof(struct controller_device) );
70 memcpy( dev, &base_controller, sizeof(base_controller) );
71 return MAPLE_DEVICE(dev);
77 void controller_key_callback( void *mdev, uint32_t value, gboolean isKeyDown )
79 controller_device_t dev = (controller_device_t)mdev;
83 dev->condition[1] &= ~JOY_X_AXIS;
86 dev->condition[1] |= JOY_X_AXIS;
89 dev->condition[1] &= ~JOY_Y_AXIS;
92 dev->condition[1] |= JOY_Y_AXIS;
95 dev->condition[0] &= ~value;
101 dev->condition[1] = (dev->condition[1] & ~JOY_X_AXIS)| JOY_X_AXIS_CENTER;
105 dev->condition[1] = (dev->condition[1] & ~JOY_Y_AXIS)| JOY_Y_AXIS_CENTER;
108 dev->condition[0] |= value;
113 dreamcast_config_entry_t controller_get_config( maple_device_t mdev )
115 controller_device_t dev = (controller_device_t)mdev;
119 void controller_destroy( maple_device_t mdev )
125 * Device is being attached to the bus. Go through the config and reserve the
128 void controller_attach( maple_device_t mdev )
130 controller_device_t dev = (controller_device_t)mdev;
131 input_register_key( dev->config[0].value, controller_key_callback, dev, BUTTON_DPAD_LEFT );
132 input_register_key( dev->config[1].value, controller_key_callback, dev, BUTTON_DPAD_RIGHT );
133 input_register_key( dev->config[2].value, controller_key_callback, dev, BUTTON_DPAD_UP );
134 input_register_key( dev->config[3].value, controller_key_callback, dev, BUTTON_DPAD_DOWN );
135 input_register_key( dev->config[4].value, controller_key_callback, dev, JOY_LEFT );
136 input_register_key( dev->config[5].value, controller_key_callback, dev, JOY_RIGHT );
137 input_register_key( dev->config[6].value, controller_key_callback, dev, JOY_UP );
138 input_register_key( dev->config[7].value, controller_key_callback, dev, JOY_DOWN );
139 input_register_key( dev->config[8].value, controller_key_callback, dev, BUTTON_X );
140 input_register_key( dev->config[9].value, controller_key_callback, dev, BUTTON_Y );
141 input_register_key( dev->config[10].value, controller_key_callback, dev, BUTTON_A );
142 input_register_key( dev->config[11].value, controller_key_callback, dev, BUTTON_B );
143 input_register_key( dev->config[12].value, controller_key_callback, dev, BUTTON_LEFT_TRIGGER );
144 input_register_key( dev->config[13].value, controller_key_callback, dev, BUTTON_RIGHT_TRIGGER );
145 input_register_key( dev->config[14].value, controller_key_callback, dev, BUTTON_START );
148 void controller_detach( maple_device_t dev )
154 int controller_get_cond( maple_device_t mdev, int function, char *outbuf,
157 controller_device_t dev = (controller_device_t)mdev;
158 if( function == MAPLE_FUNC_CONTROLLER ) {
160 memcpy( outbuf, dev->condition, 8 );
163 return MAPLE_ERR_FUNC_UNSUP;
.