filename | src/maple/controller.c |
changeset | 450:207461e79f21 |
prev | 429:e581b90c3fb3 |
next | 451:50622730f226 |
author | nkeynes |
date | Wed Oct 17 11:26:45 2007 +0000 (16 years ago) |
permissions | -rw-r--r-- |
last change | Split config management out to config.[ch] Manage config filename Check home dir + sysconfdir for conf file Initial work on a path settings dialog |
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1 /**
2 * $Id: controller.c,v 1.7 2007-10-17 11:26:45 nkeynes Exp $
3 *
4 * Implements the standard dreamcast controller
5 *
6 * Copyright (c) 2005 Nathan Keynes.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 */
19 #include <stdlib.h>
20 #include "dream.h"
21 #include "dreamcast.h"
22 #include "display.h"
23 #include "maple.h"
24 #include "maple/controller.h"
26 #define CONTROLLER_CONFIG_ENTRIES 16
28 void controller_attach( maple_device_t dev );
29 void controller_detach( maple_device_t dev );
30 void controller_destroy( maple_device_t dev );
31 maple_device_t controller_new();
32 lxdream_config_entry_t controller_get_config( maple_device_t dev );
33 int controller_get_cond( maple_device_t dev, int function, unsigned char *outbuf,
34 int *outlen );
36 typedef struct controller_device {
37 struct maple_device dev;
38 uint32_t condition[2];
39 struct lxdream_config_entry config[CONTROLLER_CONFIG_ENTRIES];
40 } *controller_device_t;
42 struct maple_device_class controller_class = { "Sega Controller", controller_new };
44 static struct controller_device base_controller = {
45 { MAPLE_DEVICE_TAG, &controller_class, CONTROLLER_IDENT, CONTROLLER_VERSION,
46 controller_get_config, controller_attach, controller_detach, controller_destroy,
47 NULL, NULL, controller_get_cond, NULL, NULL, NULL },
48 {0x0000FFFF, 0x80808080},
49 {{ "dpad left", CONFIG_TYPE_KEY },
50 { "dpad right", CONFIG_TYPE_KEY },
51 { "dpad up", CONFIG_TYPE_KEY },
52 { "dpad down", CONFIG_TYPE_KEY },
53 { "analog left", CONFIG_TYPE_KEY },
54 { "analog right", CONFIG_TYPE_KEY },
55 { "analog up", CONFIG_TYPE_KEY },
56 { "analog down", CONFIG_TYPE_KEY },
57 { "button X", CONFIG_TYPE_KEY },
58 { "button Y", CONFIG_TYPE_KEY },
59 { "button A", CONFIG_TYPE_KEY },
60 { "button B", CONFIG_TYPE_KEY },
61 { "trigger left", CONFIG_TYPE_KEY },
62 { "trigger right", CONFIG_TYPE_KEY },
63 { "start", CONFIG_TYPE_KEY },
64 { NULL, CONFIG_TYPE_NONE }} };
66 #define CONTROLLER(x) ((controller_device_t)(x))
68 maple_device_t controller_new( )
69 {
70 controller_device_t dev = malloc( sizeof(struct controller_device) );
71 memcpy( dev, &base_controller, sizeof(base_controller) );
72 return MAPLE_DEVICE(dev);
73 }
75 /**
76 * Input callback
77 */
78 void controller_key_callback( void *mdev, uint32_t value, gboolean isKeyDown )
79 {
80 controller_device_t dev = (controller_device_t)mdev;
81 if( isKeyDown ) {
82 switch( value ) {
83 case JOY_LEFT:
84 dev->condition[1] &= ~JOY_X_AXIS;
85 break;
86 case JOY_RIGHT:
87 dev->condition[1] |= JOY_X_AXIS;
88 break;
89 case JOY_UP:
90 dev->condition[1] &= ~JOY_Y_AXIS;
91 break;
92 case JOY_DOWN:
93 dev->condition[1] |= JOY_Y_AXIS;
94 break;
95 case BUTTON_LEFT_TRIGGER:
96 case BUTTON_RIGHT_TRIGGER:
97 dev->condition[0] |= value;
98 break;
99 default:
100 dev->condition[0] &= ~value;
101 }
102 } else {
103 switch(value ) {
104 case JOY_LEFT:
105 case JOY_RIGHT:
106 dev->condition[1] = (dev->condition[1] & ~JOY_X_AXIS)| JOY_X_AXIS_CENTER;
107 break;
108 case JOY_UP:
109 case JOY_DOWN:
110 dev->condition[1] = (dev->condition[1] & ~JOY_Y_AXIS)| JOY_Y_AXIS_CENTER;
111 break;
112 case BUTTON_LEFT_TRIGGER:
113 case BUTTON_RIGHT_TRIGGER:
114 dev->condition[0] &= ~value;
115 break;
116 default:
117 dev->condition[0] |= value;
118 }
119 }
120 }
122 lxdream_config_entry_t controller_get_config( maple_device_t mdev )
123 {
124 controller_device_t dev = (controller_device_t)mdev;
125 return dev->config;
126 }
128 void controller_destroy( maple_device_t mdev )
129 {
130 free( mdev );
131 }
133 /**
134 * Device is being attached to the bus. Go through the config and reserve the
135 * keys we need.
136 */
137 void controller_attach( maple_device_t mdev )
138 {
139 controller_device_t dev = (controller_device_t)mdev;
140 input_register_key( dev->config[0].value, controller_key_callback, dev, BUTTON_DPAD_LEFT );
141 input_register_key( dev->config[1].value, controller_key_callback, dev, BUTTON_DPAD_RIGHT );
142 input_register_key( dev->config[2].value, controller_key_callback, dev, BUTTON_DPAD_UP );
143 input_register_key( dev->config[3].value, controller_key_callback, dev, BUTTON_DPAD_DOWN );
144 input_register_key( dev->config[4].value, controller_key_callback, dev, JOY_LEFT );
145 input_register_key( dev->config[5].value, controller_key_callback, dev, JOY_RIGHT );
146 input_register_key( dev->config[6].value, controller_key_callback, dev, JOY_UP );
147 input_register_key( dev->config[7].value, controller_key_callback, dev, JOY_DOWN );
148 input_register_key( dev->config[8].value, controller_key_callback, dev, BUTTON_X );
149 input_register_key( dev->config[9].value, controller_key_callback, dev, BUTTON_Y );
150 input_register_key( dev->config[10].value, controller_key_callback, dev, BUTTON_A );
151 input_register_key( dev->config[11].value, controller_key_callback, dev, BUTTON_B );
152 input_register_key( dev->config[12].value, controller_key_callback, dev, BUTTON_LEFT_TRIGGER );
153 input_register_key( dev->config[13].value, controller_key_callback, dev, BUTTON_RIGHT_TRIGGER );
154 input_register_key( dev->config[14].value, controller_key_callback, dev, BUTTON_START );
155 }
157 void controller_detach( maple_device_t dev )
158 {
160 }
163 int controller_get_cond( maple_device_t mdev, int function, unsigned char *outbuf,
164 int *outlen )
165 {
166 controller_device_t dev = (controller_device_t)mdev;
167 if( function == MAPLE_FUNC_CONTROLLER ) {
168 *outlen = 2;
169 memcpy( outbuf, dev->condition, 8 );
170 return 0;
171 } else {
172 return MAPLE_ERR_FUNC_UNSUP;
173 }
174 }
.