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lxdream.org :: lxdream/src/aica/audio.h
lxdream 0.9.1
released Jun 29
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filename src/aica/audio.h
changeset 66:2ec5b6eb75e5
next73:0bb57e51ac9e
author nkeynes
date Tue Jan 10 13:56:54 2006 +0000 (18 years ago)
permissions -rw-r--r--
last change Go go gadget audio!
Slow, but it works :)
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     1 /**
     2  * $Id: audio.h,v 1.1 2006-01-10 13:56:54 nkeynes Exp $
     3  * 
     4  * Audio engine, ie the part that does the actual work.
     5  *
     6  * Copyright (c) 2005 Nathan Keynes.
     7  *
     8  * This program is free software; you can redistribute it and/or modify
     9  * it under the terms of the GNU General Public License as published by
    10  * the Free Software Foundation; either version 2 of the License, or
    11  * (at your option) any later version.
    12  *
    13  * This program is distributed in the hope that it will be useful,
    14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    16  * GNU General Public License for more details.
    17  */
    18 #ifndef dream_audio_H
    19 #define dream_audio_H 1
    21 #include <stdint.h>
    22 #include <glib/gtypes.h>
    24 #ifdef __cplusplus
    25 extern "C" {
    26 #endif
    28 #define AUDIO_FMT_8BIT 0
    29 #define AUDIO_FMT_16BIT 1
    30 #define AUDIO_FMT_ADPCM 2
    31 #define AUDIO_FMT_MONO 0
    32 #define AUDIO_FMT_STEREO 4
    33 #define AUDIO_FMT_SIGNED 0
    34 #define AUDIO_FMT_UNSIGNED 8
    37 typedef struct audio_channel {
    38     gboolean active;
    39     uint32_t posn;
    40     uint32_t posn_left;
    41     uint32_t start;
    42     uint32_t end;
    43     uint32_t loop_start;
    44     uint32_t loop_end;
    45     int loop_count; /* 0 = no loop, -1 = loop forever */
    46     int vol_left; /* 0..255 */
    47     int vol_right; /* 0..255 */
    48     uint32_t sample_rate;
    49     int sample_format; 
    50     /* Envelope etc stuff */
    51     /* ADPCM */
    52     int adpcm_nibble; /* 0 = low nibble, 1 = high nibble */
    53     int adpcm_step;
    54     int adpcm_predict;
    55 } *audio_channel_t;
    58 typedef struct audio_buffer {
    59     uint32_t length; /* Samples */
    60     uint32_t posn; /* Samples */
    61     int status;
    62     char data[0];
    63 } *audio_buffer_t;
    65 struct audio_driver {
    66     gboolean (*set_output_format)( uint32_t sample_rate, uint32_t format );
    67     gboolean (*process_buffer)( audio_buffer_t buffer );
    68 };
    70 typedef struct audio_driver *audio_driver_t;
    72 extern struct audio_driver null_audio_driver;
    73 extern struct audio_driver esd_audio_driver;
    75 /**
    76  * Set the output driver, sample rate and format. Also initializes the 
    77  * output buffers, flushing any current data and reallocating as 
    78  * necessary. Must be called before attempting to generate any audio.
    79  */
    80 void audio_set_output( audio_driver_t driver, uint32_t samplerate,
    81 		       int format );
    83 /**
    84  * Mark the current write buffer as full and prepare the next buffer for
    85  * writing. Returns the next buffer to write to.
    86  * If all buffers are full, returns NULL.
    87  */
    88 audio_buffer_t audio_next_write_buffer();
    90 /**
    91  * Mark the current read buffer as empty and return the next buffer for
    92  * reading. If there is no next buffer yet, returns NULL.
    93  */
    94 audio_buffer_t audio_next_read_buffer();
    96 /**
    97  * Mix a single output sample and append it to the output buffers
    98  */
    99 void audio_mix_sample( void );
   101 /**
   102  * Retrieve the channel information for the channel, numbered 0..63. 
   103  */
   104 audio_channel_t audio_get_channel( int channel );
   106 void audio_start_channel( int channel );
   107 void audio_stop_channel( int channel );
   110 #ifdef __cplusplus
   111 }
   112 #endif
   113 #endif
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