4 * Shared functions for all X11-based display drivers.
6 * Copyright (c) 2005 Nathan Keynes.
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
23 #include "pvr2/pvr2.h"
24 #include "pvr2/glutil.h"
25 #include "drivers/video_glx.h"
26 #include "drivers/video_gl.h"
29 * General X11 parameters. The front-end driver is expected to set this up
30 * by calling video_glx_init after initializing itself.
32 Display *video_x11_display = NULL;
33 Window video_x11_window = 0;
34 static gboolean glsl_loaded = FALSE;
36 static int glx_version = 100;
37 static XVisualInfo *glx_visual = NULL;
38 static GLXFBConfig glx_fbconfig;
39 static GLXContext glx_context = NULL;
40 static gboolean glx_is_initialized = FALSE;
41 static gboolean glx_fbconfig_supported = FALSE;
42 static gboolean glx_pbuffer_supported = FALSE;
43 static int glx_pbuffer_texture = 0;
45 /* Prototypes for pbuffer support methods */
46 static void glx_pbuffer_init( display_driver_t driver );
47 static render_buffer_t glx_pbuffer_create_render_buffer( uint32_t width, uint32_t height );
48 static void glx_pbuffer_destroy_render_buffer( render_buffer_t buffer );
49 static gboolean glx_pbuffer_set_render_target( render_buffer_t buffer );
50 static gboolean glx_pbuffer_display_render_buffer( render_buffer_t buffer );
51 static void glx_pbuffer_load_frame_buffer( frame_buffer_t frame, render_buffer_t buffer );
52 static gboolean glx_pbuffer_display_blank( uint32_t colour );
53 static gboolean glx_pbuffer_read_render_buffer( unsigned char *target, render_buffer_t buffer, int rowstride, int format );
56 * Test if a specific extension is supported. From opengl.org
57 * @param extension extension name to check for
58 * @return TRUE if supported, otherwise FALSE.
60 gboolean isServerGLXExtensionSupported( Display *display, int screen,
61 const char *extension )
63 const char *extensions = NULL;
65 char *where, *terminator;
67 /* Extension names should not have spaces. */
68 where = strchr(extension, ' ');
69 if (where || *extension == '\0')
71 extensions = glXQueryServerString(display, screen, GLX_EXTENSIONS);
74 where = strstr((const char *) start, extension);
77 terminator = where + strlen(extension);
78 if (where == start || *(where - 1) == ' ')
79 if (*terminator == ' ' || *terminator == '\0')
86 gboolean video_glx_init( Display *display, int screen )
90 if( glx_is_initialized ) {
94 Bool result = glXQueryVersion( display, &major, &minor );
95 if( result != False ) {
96 glx_version = (major*100) + minor;
99 glx_fbconfig_supported = (glx_version >= 103 ||
100 isServerGLXExtensionSupported(display, screen,
101 "GLX_SGIX_fbconfig") );
102 glx_pbuffer_supported = (glx_version >= 103 ||
103 isServerGLXExtensionSupported(display, screen,
104 "GLX_SGIX_pbuffer") );
106 if( glx_fbconfig_supported ) {
108 int fb_attribs[] = { GLX_DRAWABLE_TYPE,
109 GLX_PBUFFER_BIT|GLX_WINDOW_BIT,
110 GLX_RENDER_TYPE, GLX_RGBA_BIT,
111 GLX_DEPTH_SIZE, 24, 0 };
112 GLXFBConfig *configs = glXChooseFBConfig( display, screen,
113 fb_attribs, &nelem );
115 if( configs == NULL || nelem == 0 ) {
116 /* Didn't work. Fallback to 1.2 methods */
117 glx_fbconfig_supported = FALSE;
118 glx_pbuffer_supported = FALSE;
120 glx_fbconfig = configs[0];
121 glx_visual = glXGetVisualFromFBConfig(display, glx_fbconfig);
126 if( !glx_fbconfig_supported ) {
127 int attribs[] = { GLX_RGBA, GLX_DEPTH_SIZE, 24, 0 };
128 glx_visual = glXChooseVisual( display, screen, attribs );
131 if( glx_visual == NULL ) {
135 glx_is_initialized = TRUE;
139 gboolean video_glx_init_context( Display *display, Window window )
141 if( glx_fbconfig_supported ) {
142 glx_context = glXCreateNewContext( display, glx_fbconfig,
143 GLX_RGBA_TYPE, NULL, True );
144 if( glx_context == NULL ) {
145 ERROR( "Unable to create a GLX Context.");
149 if( glXMakeContextCurrent( display, window, window,
150 glx_context ) == False ) {
151 ERROR( "Unable to prepare GLX context for drawing" );
152 glXDestroyContext( display, glx_context );
156 glx_context = glXCreateContext( display, glx_visual, None, True );
157 if( glx_context == NULL ) {
158 ERROR( "Unable to create a GLX Context.");
162 if( glXMakeCurrent( display, window, glx_context ) == False ) {
163 ERROR( "Unable to prepare GLX context for drawing" );
164 glXDestroyContext( display, glx_context );
169 if( !glXIsDirect(display, glx_context) ) {
170 WARN( "Not using direct rendering - this is likely to be slow" );
173 if( glsl_is_supported() ) {
174 //if( !glsl_load_shaders( glsl_vertex_shader_src, glsl_fragment_shader_src ) ) {
175 if( !glsl_load_shaders( glsl_vertex_shader_src, NULL ) ) {
176 WARN( "Unable to load GL shaders" );
180 pvr2_setup_gl_context();
181 video_x11_display = display;
182 video_x11_window = window;
187 gboolean video_glx_init_driver( display_driver_t driver )
189 if( gl_fbo_is_supported() ) { // First preference
191 } else if( glx_pbuffer_supported ) {
192 glx_pbuffer_init(driver);
194 ERROR( "Unable to create render buffers (requires either EXT_framebuffer_object or GLX 1.3+)" );
195 video_glx_shutdown();
202 void video_glx_shutdown()
204 // texcache_gl_shutdown();
205 glx_is_initialized = FALSE;
206 if( glx_context != NULL ) {
207 glXDestroyContext( video_x11_display, glx_context );
210 if( glx_visual != NULL ) {
217 XVisualInfo *video_glx_get_visual()
223 int video_glx_load_font( const gchar *font_name )
226 XFontStruct *font = XLoadQueryFont(video_x11_display, font_name );
230 lists = glGenLists(96);
231 glXUseXFont(font->fid, 32, 96, lists);
232 XFreeFont(video_x11_display, font);
237 void video_glx_swap_buffers( void )
239 glXSwapBuffers( video_x11_display, video_x11_window );
242 void video_glx_make_window_current( void )
244 glXMakeCurrent( video_x11_display, video_x11_window, glx_context );
251 * Construct the initial frame buffers and allocate ids for everything.
252 * The render handling driver methods are set to the fbo versions.
254 static void glx_pbuffer_init( display_driver_t driver )
256 glGenTextures( 1, &glx_pbuffer_texture );
257 driver->create_render_buffer = glx_pbuffer_create_render_buffer;
258 driver->destroy_render_buffer = glx_pbuffer_destroy_render_buffer;
259 driver->set_render_target = glx_pbuffer_set_render_target;
260 driver->display_render_buffer = glx_pbuffer_display_render_buffer;
261 driver->load_frame_buffer = glx_pbuffer_load_frame_buffer;
262 driver->display_blank = glx_pbuffer_display_blank;
263 driver->read_render_buffer = glx_pbuffer_read_render_buffer;
266 void glx_pbuffer_shutdown()
268 glDeleteTextures( 1, &glx_pbuffer_texture );
271 static render_buffer_t glx_pbuffer_create_render_buffer( uint32_t width, uint32_t height )
273 int attribs[] = { GLX_PBUFFER_WIDTH, width, GLX_PBUFFER_HEIGHT, height,
274 GLX_PRESERVED_CONTENTS, True, 0 };
275 GLXPbuffer pb = glXCreatePbuffer( video_x11_display, glx_fbconfig, attribs );
276 if( pb == (GLXPbuffer)NULL ) {
277 ERROR( "Unable to create pbuffer" );
280 render_buffer_t buffer = calloc( sizeof(struct render_buffer), 1 );
281 buffer->width = width;
282 buffer->height = height;
287 static void glx_pbuffer_destroy_render_buffer( render_buffer_t buffer )
289 glXDestroyPbuffer( video_x11_display, (GLXPbuffer)buffer->buf_id );
294 static gboolean glx_pbuffer_set_render_target( render_buffer_t buffer )
297 if( glXMakeContextCurrent( video_x11_display, (GLXPbuffer)buffer->buf_id, (GLXPbuffer)buffer->buf_id, glx_context ) == False ) {
298 ERROR( "Make context current (pbuffer) failed!" );
300 /* setup the gl context */
301 glViewport( 0, 0, buffer->width, buffer->height );
302 glDrawBuffer(GL_FRONT);
308 * Render the texture holding the given buffer to the front window
311 static gboolean glx_pbuffer_display_render_buffer( render_buffer_t buffer )
314 glReadBuffer( GL_FRONT );
315 glDrawBuffer( GL_FRONT );
316 glXMakeContextCurrent( video_x11_display, (GLXPbuffer)buffer->buf_id, (GLXPbuffer)buffer->buf_id, glx_context );
317 glBindTexture( GL_TEXTURE_RECTANGLE_ARB, glx_pbuffer_texture );
318 glCopyTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 0, 0, buffer->width, buffer->height, 0 );
319 video_glx_make_window_current();
320 gl_texture_window( buffer->width, buffer->height, glx_pbuffer_texture, buffer->inverted );
324 static void glx_pbuffer_load_frame_buffer( frame_buffer_t frame, render_buffer_t buffer )
327 glXMakeContextCurrent( video_x11_display, (GLXPbuffer)buffer->buf_id, (GLXPbuffer)buffer->buf_id, glx_context );
328 GLenum type = colour_formats[frame->colour_format].type;
329 GLenum format = colour_formats[frame->colour_format].format;
330 int bpp = colour_formats[frame->colour_format].bpp;
331 int rowstride = (frame->rowstride / bpp) - frame->width;
334 glPixelStorei( GL_UNPACK_ROW_LENGTH, rowstride );
335 glRasterPos2f(0.375, frame->height-0.375);
336 glPixelZoom( 1.0, 1.0 );
337 glDrawPixels( frame->width, frame->height, format, type, frame->data );
341 static gboolean glx_pbuffer_display_blank( uint32_t colour )
344 video_glx_make_window_current();
345 return gl_display_blank( colour );
348 static gboolean glx_pbuffer_read_render_buffer( unsigned char *target, render_buffer_t buffer,
349 int rowstride, int format )
351 glXMakeCurrent( video_x11_display, (GLXDrawable)buffer->buf_id, glx_context );
352 glReadBuffer( GL_FRONT );
353 return gl_read_render_buffer( target, buffer, rowstride, format );
.