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lxdream.org :: lxdream/src/pvr2/
lxdream 0.9.1
released Jun 29
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/src/pvr2/
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gl_sl.c1134:f502f3d32f9013 yearsnkeynesDump more information with --gl-info, and print it a little more nicely
glrender.c1137:4799d64b347813 yearsnkeynesChange forced-depth-function lists (autosort, punchout) to just set the
glutil.c1134:f502f3d32f9013 yearsnkeynesDump more information with --gl-info, and print it a little more nicely
glutil.h1134:f502f3d32f9013 yearsnkeynesDump more information with --gl-info, and print it a little more nicely
pvr2.c1080:5b17c9900d9e14 yearsnkeynesSkip drawing the frame when using the null driver - some GL implementations
pvr2.h1137:4799d64b347813 yearsnkeynesChange forced-depth-function lists (autosort, punchout) to just set the
pvr2mem.c1067:d3c00ffccfcd14 yearsnkeynesNo-op merge lxdream-mem to tip to remove head (Long since merged in
pvr2mmio.h931:430048ea8b7115 yearsnkeynesMore refactoring and general cleanup. Most things should be working again now.
rendsave.c934:3acd3b3ee6d115 yearsnkeynesChange RAM regions to use static arrays rather than mmap regions, for a 2-3% performance gain.
rendsort.c1137:4799d64b347813 yearsnkeynesChange forced-depth-function lists (autosort, punchout) to just set the
scene.c1133:f3da7d810d5c13 yearsnkeynesPerform backface culling in scene preparation rather than leaving it to the
scene.h1133:f3da7d810d5c13 yearsnkeynesPerform backface culling in scene preparation rather than leaving it to the
shaders.glsl1130:5f56fc93111213 yearsnkeynesRefactor shader management to support multiple programs, which are all
tacore.c1067:d3c00ffccfcd14 yearsnkeynesNo-op merge lxdream-mem to tip to remove head (Long since merged in
texcache.c1135:68daed8f38af13 yearsnkeynesSet gl texture parameters at texture load time rather than render time.
yuv.c736:a02d1475ccfd15 yearsnkeynesRe-indent everything consistently
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