filename | RELEASE_NOTES |
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author | nkeynes |
date | Sat Sep 29 11:06:40 2007 +0000 (16 years ago) |
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1 Release notes for Milestone 3
2 ===================================================
4 Please note that this is a development release - many
5 things are not yet implemented, it doesn't run at 100% speed, and it's not
6 particularly user-friendly. If you're looking for something to just
7 play DC games, you'll probably want to wait for the next version.
9 Having said all that, some games are known to run to at least
10 some degree (aka everything we've tried), and most homebrew works
11 perfectly or nearly so - feel free to experiment and let us
12 know how it goes.
14 Changes since Milestone 2
15 -------------------------
16 * Implemented the SH4 translation core
17 * A handful of minor bugfixes
19 No really, that's it. The good stuff is coming next version, honest
21 Changes since Milestone 1
22 -------------------------
23 * Complete rewrite of nearly all PowerVR2 code - The M1 code was largely a
24 quick hack to get something running. It's done for real now.
25 * Initial IO event system (not widely used yet)
26 * Lots of bugfixes throughout the system
28 Known issues
29 ------------
30 The following are known bugs (as opposed to missing features) that will be
31 fixed in the next release, but are too large to be fixed for this version:
33 * Some games experience geometry corruption of varying levels. This is
34 believed to be caused by an SH4 core bug.
36 * Polygons that are partially clipped by the view frustum can be distorted
37 quite badly
39 System requirements
40 -------------------
41 GTK 2.0+
42 Gnome 2.0+
43 ESounD 2.36+ (if you want interrupted stuttery sound[0])
44 OpenGL drivers with EXT_framebuffer_object support (any recent drivers should be
45 fine)
46 GCC, Make, etc.
48 Building
49 --------
50 From the base directory
51 ~$ ./configure
52 ~$ make
53 ~$ make install (optional)
55 Enjoy!
.