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lxdream.org :: lxdream/src/pvr2/glutil.h
lxdream 0.9.1
released Jun 29
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filename src/pvr2/glutil.h
changeset 636:2ccf94f966fc
prev635:76c63aac3590
next1066:ddffe9d2b332
author nkeynes
date Tue Mar 11 08:50:16 2008 +0000 (16 years ago)
branchlxdream-render
permissions -rw-r--r--
last change Use maxz rather than minz for tri sorting (better results atm)
Change depth-test-disable to depth-mask (more correct)
Implement alpha test for punchthru polys
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     1 /**
     2  * $Id$
     3  *
     4  * GL-based support functions 
     5  *
     6  * Copyright (c) 2005 Nathan Keynes.
     7  *
     8  * This program is free software; you can redistribute it and/or modify
     9  * it under the terms of the GNU General Public License as published by
    10  * the Free Software Foundation; either version 2 of the License, or
    11  * (at your option) any later version.
    12  *
    13  * This program is distributed in the hope that it will be useful,
    14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    16  * GNU General Public License for more details.
    17  */
    19 #ifndef lxdream_glutil_H
    20 #define lxdream_glutil_H
    22 #include "display.h"
    24 /**
    25  * Test if a specific extension is supported. From opengl.org
    26  * @param extension extension name to check for
    27  * @return TRUE if supported, otherwise FALSE.
    28  */
    29 gboolean isGLExtensionSupported( const char *extension );
    32 /****** Shader handling (gl_sl.c) *****/
    33 gboolean glsl_is_supported(void);
    34 gboolean glsl_load_shaders( const char *vert_shader, const char *frag_shader );
    35 void glsl_unload_shaders(void);
    37 extern const char *glsl_vertex_shader_src;
    38 extern const char *glsl_fragment_shader_src;
    40 #endif /* !lxdream_glutil_H */
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