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lxdream.org :: lxdream/src/display.h
lxdream 0.9.1
released Jun 29
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filename src/display.h
changeset 805:b355f7b3ff2e
prev770:429ff505c450
next839:51f1c4195790
author nkeynes
date Sun Aug 24 02:43:28 2008 +0000 (15 years ago)
permissions -rw-r--r--
last change Fix mask correctness of MMU/general IO registers, add unknown/undoced
register at FF00002C
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     1 /**
     2  * $Id$
     3  *
     4  * The PC side of the video support (responsible for actually displaying / 
     5  * rendering frames)
     6  *
     7  * Copyright (c) 2005 Nathan Keynes.
     8  *
     9  * This program is free software; you can redistribute it and/or modify
    10  * it under the terms of the GNU General Public License as published by
    11  * the Free Software Foundation; either version 2 of the License, or
    12  * (at your option) any later version.
    13  *
    14  * This program is distributed in the hope that it will be useful,
    15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    17  * GNU General Public License for more details.
    18  */
    20 #ifndef lxdream_display_H
    21 #define lxdream_display_H 1
    23 #define GL_GLEXT_PROTOTYPES 1
    25 #include <stdint.h>
    26 #include <stdio.h>
    27 #include <glib.h>
    28 #include "lxdream.h"
    29 #include "gettext.h"
    30 #ifdef APPLE_BUILD
    31 #include <OpenGL/gl.h>
    32 #include <OpenGL/glext.h>
    33 #else
    34 #include <GL/gl.h>
    35 #include <GL/glext.h>
    36 #endif
    38 #ifdef __cplusplus
    39 extern "C" {
    40 #endif
    42 /**
    43  * Supported colour formats. Note that BGRA4444 is only ever used for texture
    44  * rendering (it's not valid for display purposes).
    45  */
    46 #define COLFMT_BGRA1555  0
    47 #define COLFMT_RGB565    1
    48 #define COLFMT_BGRA4444  2
    49 #define COLFMT_YUV422    3 /* 8-bit YUV (texture source only) */
    50 #define COLFMT_BGR888    4 /* 24-bit BGR */
    51 #define COLFMT_BGRA8888  5
    52 #define COLFMT_INDEX4    6 /* 4 bit indexed colour (texture source only) */
    53 #define COLFMT_INDEX8    7 /* 8-bit indexed colour (texture source only) */
    54 #define COLFMT_BGR0888   8 /* 32-bit BGR */
    55 #define COLFMT_RGB888    9 /* 24-bit RGB (ie GL native) */
    57 struct colour_format {
    58     GLint type, format, int_format;
    59     int bpp;
    60 };
    61 extern struct colour_format colour_formats[];
    63 extern int colour_format_bytes[];
    65 /**
    66  * Structure to hold pixel data held in GL buffers.
    67  */
    68 struct render_buffer {
    69     uint32_t width;
    70     uint32_t height;
    71     uint32_t rowstride;
    72     uint32_t colour_format;
    73     sh4addr_t address; /* Address buffer was rendered to, or -1 for unrendered */
    74     uint32_t size; /* Size of buffer in bytes, must be width*height*bpp */
    75     gboolean inverted;/* True if the buffer is upside down */
    76     uint32_t scale;
    77     GLuint tex_id;    /* texture bound to render buffer, if any (0 = none). 
    78                        * The render buffer does not own the texture */
    79     unsigned int buf_id; /* driver-specific buffer id, if applicable */
    80     gboolean flushed; /* True if the buffer has been flushed to vram */
    81 };
    83 /**
    84  * Structure to hold pixel data stored in pvr2 vram, as opposed to data in
    85  * GL buffers.
    86  */
    87 struct frame_buffer {
    88     uint32_t width;
    89     uint32_t height;
    90     uint32_t rowstride;
    91     uint32_t colour_format;
    92     sh4addr_t address;
    93     uint32_t size; /* Size of buffer in bytes, must be width*height*bpp */
    94     gboolean inverted;/* True if the buffer is upside down */
    95     unsigned char *data;
    96 };
    98 /**
    99  * Core video driver - exports function to setup a GL context, as well as handle
   100  * keyboard input and display resultant output.
   101  */
   102 typedef struct display_driver {
   103     char *name;
   104     /**
   105      * Short (<60 chars) description of the driver. This should be marked for
   106      * localization.
   107      */
   108     char *description;
   109     /**
   110      * Initialize the driver. This is called only once at startup time, and
   111      * is guaranteed to be called before any other methods.
   112      * @return TRUE if the driver was successfully initialized, otherwise
   113      * FALSE.
   114      */
   115     gboolean (*init_driver)(void);
   117     /**
   118      * Cleanly shutdown the driver. Normally only called at system shutdown
   119      * time.
   120      */
   121     void (*shutdown_driver)(void);
   123     /**
   124      * Given a particular keysym, return the keycode associated with it.
   125      * @param keysym The keysym to be resolved, ie "Tab"
   126      * @return the display-specific keycode, or 0 if the keysym cannot
   127      * be resolved.
   128      */
   129     uint16_t (*resolve_keysym)( const gchar *keysym );
   131     /**
   132      * Given a native system keycode, convert it to a dreamcast keyboard code.
   133      */
   134     uint16_t (*convert_to_dckeysym)( uint16_t keycode );
   136     /**
   137      * Given a device-specific event code, return the corresponding keysym.
   138      * The string should be newly allocated (caller will free)
   139      */
   140     gchar *(*get_keysym_for_keycode)( uint16_t keycode );
   142     /**
   143      * Create a render target with the given width and height. If a texture ID
   144      * is supplied (non-zero), the render buffer writes its output to that texture.
   145      * @param tex_id 0 or a valid GL texture name which must have been initialized to
   146      * the correct dimensions. 
   147      */
   148     render_buffer_t (*create_render_buffer)( uint32_t width, uint32_t height, GLuint tex_id );
   150     /**
   151      * Destroy the specified render buffer and release any associated
   152      * resources.
   153      */
   154     void (*destroy_render_buffer)( render_buffer_t buffer );
   156     /**
   157      * Set the current rendering target to the specified buffer.
   158      */
   159     gboolean (*set_render_target)( render_buffer_t buffer );
   161     /**
   162      * Complete rendering and clear the current rendering target. If the 
   163      * buffer has a bound texture, it will be updated if necessary.
   164      */
   165     void (*finish_render)( render_buffer_t buffer );
   167     /**
   168      * Load the supplied frame buffer into the given render buffer.
   169      * Included here to allow driver-specific optimizations.
   170      */
   171     void (*load_frame_buffer)( frame_buffer_t frame, render_buffer_t render );
   173     /**
   174      * Display a single frame using a previously rendered GL buffer.
   175      */
   176     void (*display_render_buffer)( render_buffer_t buffer );
   178     /**
   179      * Display a single blanked frame using a fixed colour for the
   180      * entire frame (specified in BGR888 format). 
   181      */
   182     void (*display_blank)( uint32_t rgb );
   184     /**
   185      * Copy the image data from the GL buffer to the target memory buffer,
   186      * using the format etc from the buffer. This may force a glFinish()
   187      * but does not invalidate the buffer.
   188      * @param target buffer to fill with image data, which must be large enough
   189      *  to accomodate the image.
   190      * @param buffer Render buffer to read from.
   191      * @param rowstride rowstride of the target data
   192      * @param format colour format to output the data in.
   193      */
   194     gboolean (*read_render_buffer)( unsigned char *target, render_buffer_t buffer,
   195             int rowstride, int format );
   197 } *display_driver_t;
   199 /**
   200  * Print the configured video drivers to the output stream, one to a line.
   201  */
   202 void print_display_drivers( FILE *out );
   203 display_driver_t get_display_driver_by_name( const char *name );
   204 gboolean display_set_driver( display_driver_t driver );
   206 extern uint32_t pvr2_frame_counter;
   208 extern display_driver_t display_driver;
   210 extern struct display_driver display_gtk_driver;
   211 extern struct display_driver display_osx_driver;
   212 extern struct display_driver display_null_driver;
   214 /****************** Input methods **********************/
   216 typedef void (*input_key_callback_t)( void *data, uint32_t value, uint32_t pressure, gboolean isKeyDown );
   218 /**
   219  * Callback to receive mouse input events
   220  * @param data pointer passed in at the time the hook was registered
   221  * @param buttons bitmask of button states, where bit 0 is button 0 (left), bit 1 is button
   222  * 1 (middle), bit 2 is button 2 (right) and so forth.
   223  * @param x Horizontal movement since the last invocation (in relative mode) or window position 
   224  * (in absolute mode).
   225  * @param y Vertical movement since the last invocation (in relative mode) or window position
   226  * (in absolute mode).
   227  */
   228 typedef void (*input_mouse_callback_t)( void *data, uint32_t buttons, int32_t x, int32_t y );
   230 gboolean input_register_key( const gchar *keysym, input_key_callback_t callback,
   231                              void *data, uint32_t value );
   233 void input_unregister_key( const gchar *keysym, input_key_callback_t callback,
   234                            void *data, uint32_t value );
   236 /**
   237  * Register a hook to receive all input events
   238  */
   239 gboolean input_register_hook( input_key_callback_t callback, void *data );
   240 void input_unregister_hook( input_key_callback_t callback, void *data );
   242 /**
   243  * Register a mouse event hook.
   244  * @param relative TRUE if the caller wants relative mouse movement, FALSE for
   245  * absolute mouse positioning. It's not generally possible to receive both at the same time.
   246  */
   247 gboolean input_register_mouse_hook( gboolean relative, input_mouse_callback_t callback, void *data );
   248 void input_unregister_mouse_hook( input_mouse_callback_t callback, void *data );
   250 gboolean input_is_key_valid( const gchar *keysym );
   252 gboolean input_is_key_registered( const gchar *keysym );
   254 uint16_t input_keycode_to_dckeysym( uint16_t keycode );
   256 /********************** Display/Input methods ***********************/
   258 /**
   259  * Auxilliary input driver - provides input separate to and in addition to the
   260  * core UI/display. (primarily used for joystick devices)
   261  */
   262 typedef struct input_driver {
   263     const char *id; /* Short identifier to display in the UI for the device (eg "JS0" ) */
   265     /**
   266      * Given a particular keysym, return the keycode associated with it.
   267      * @param keysym The keysym to be resolved, ie "Tab"
   268      * @return the display-specific keycode, or 0 if the keysym cannot
   269      * be resolved.
   270      */
   271     uint16_t (*resolve_keysym)( struct input_driver *driver, const gchar *keysym );
   273     /**
   274      * Given a device-specific event code, convert it to a dreamcast keyboard code.
   275      * This is only required for actual keyboard devices, other devices should just
   276      * leave this method NULL.
   277      */
   278     uint16_t (*convert_to_dckeysym)( struct input_driver *driver, uint16_t keycode );
   280     /**
   281      * Given a device-specific event code, return the corresponding keysym.
   282      * The string should be newly allocated (caller will free)
   283      */
   284     gchar *(*get_keysym_for_keycode)( struct input_driver *driver, uint16_t keycode );
   286     /**
   287      * Destroy the input driver.
   288      */
   289     void (*destroy)( struct input_driver *driver );
   291 } *input_driver_t;       
   293 /**
   294  * Register a new input driver (which must have a unique name)
   295  * @param driver the driver to register
   296  * @param max_keycode the highest possible keycode reported by the device
   297  * @return TRUE on success, FALSE on failure (eg driver already registed).
   298  */
   299 gboolean input_register_device( input_driver_t driver, uint16_t max_keycode );
   301 /**
   302  * Determine if the system has an input driver with the given unique ID.
   303  * @param id driver id to check
   304  * @return TRUE if the device exists, otherwise FALSE
   305  */
   306 gboolean input_has_device( const gchar *id );
   308 /**
   309  * Unregister an input driver.
   310  * @param driver the driver to unregister
   311  * If the driver is not in fact registered, this function has no effect.
   312  */
   313 void input_unregister_device( input_driver_t driver );
   315 /**
   316  * Called from the UI to indicate that the emulation window is focused (ie
   317  * able to receive input). This method is used to gate non-UI input devices -
   318  * when the display is not focused, all input events will be silently ignored.
   319  */
   320 void display_set_focused( gboolean has_focus );
   322 void input_event_keydown( input_driver_t input, uint16_t keycode, uint32_t pressure );
   324 void input_event_keyup( input_driver_t input, uint16_t keycode, uint32_t pressure );
   326 void input_event_mouse( uint32_t buttons, int32_t x_axis, int32_t y_axis );
   328 /**
   329  * Given a keycode and the originating input driver, return the corresponding 
   330  * keysym. The caller is responsible for freeing the string.
   331  * @return a newly allocated string, or NULL of the keycode is unresolvable.
   332  */
   333 gchar *input_keycode_to_keysym( input_driver_t driver, uint16_t keycode );
   335 typedef void (*display_keysym_callback_t)( void *data, const gchar *keysym );
   337 /**
   338  * Set the keysym hook function (normally used by the UI to receive non-UI
   339  * input events during configuration.
   340  */
   341 void input_set_keysym_hook( display_keysym_callback_t hook, void *data );
   345 #ifdef __cplusplus
   346 }
   347 #endif
   348 #endif /* !lxdream_display_H */
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