/src/pvr2/
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![]() | fragment.glsl | 635:76c63aac3590 | 12 years | nkeynes | Commit render work in progress. Main changes: | log |
![]() | gl_sl.c | 736:a02d1475ccfd | 12 years | nkeynes | Re-indent everything consistently | log |
![]() | glrender.c | 886:2bc6d2329cce | 12 years | nkeynes | Fix texcache_init failing to clear texture_addr to -1 | log |
![]() | glutil.c | 736:a02d1475ccfd | 12 years | nkeynes | Re-indent everything consistently | log |
![]() | glutil.h | 736:a02d1475ccfd | 12 years | nkeynes | Re-indent everything consistently | log |
![]() | pvr2.c | 921:6c0e9a8f5618 | 12 years | nkeynes | Only call finish_rendering() for texture renders - workaround bug in apple/intel drivers | log |
![]() | pvr2.h | 886:2bc6d2329cce | 12 years | nkeynes | Fix texcache_init failing to clear texture_addr to -1 | log |
![]() | pvr2mem.c | 869:b6f38c7ee7a3 | 12 years | nkeynes | Implement render-buffer writeback to vram64 regions | log |
![]() | pvr2mmio.h | 847:2089244671d2 | 12 years | nkeynes | Fog work-in-progress | log |
![]() | rendsave.c | 736:a02d1475ccfd | 12 years | nkeynes | Re-indent everything consistently | log |
![]() | rendsort.c | 893:8eae02de411a | 12 years | nkeynes | Fix depthfunc on individual translucent tri | log |
![]() | scene.c | 863:a5e5310061e2 | 12 years | nkeynes | Initial shadow volume implementation for opaque polygons (stencil isn't quite | log |
![]() | scene.h | 878:c498ba66e851 | 12 years | nkeynes | Remove unused fields from vertex_struct | log |
![]() | tacore.c | 801:92b518a2e915 | 12 years | nkeynes | Unroll first iteration of the bounding loop in ta_commit_polygon - more to | log |
![]() | texcache.c | 886:2bc6d2329cce | 12 years | nkeynes | Fix texcache_init failing to clear texture_addr to -1 | log |
![]() | vertex.glsl | 847:2089244671d2 | 12 years | nkeynes | Fog work-in-progress | log |
![]() | yuv.c | 736:a02d1475ccfd | 12 years | nkeynes | Re-indent everything consistently | log |
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