4 * The PC side of the video support (responsible for actually displaying /
7 * Copyright (c) 2005 Nathan Keynes.
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
23 #define GL_GLEXT_PROTOTYPES 1
29 #include <OpenGL/gl.h>
30 #include <OpenGL/glext.h>
41 * Supported colour formats. Note that BGRA4444 is only ever used for texture
42 * rendering (it's not valid for display purposes).
44 #define COLFMT_BGRA1555 0
45 #define COLFMT_RGB565 1
46 #define COLFMT_BGRA4444 2
47 #define COLFMT_YUV422 3 /* 8-bit YUV (texture source only) */
48 #define COLFMT_BGR888 4 /* 24-bit BGR */
49 #define COLFMT_BGRA8888 5
50 #define COLFMT_INDEX4 6 /* 4 bit indexed colour (texture source only) */
51 #define COLFMT_INDEX8 7 /* 8-bit indexed colour (texture source only) */
52 #define COLFMT_BGR0888 8 /* 32-bit BGR */
53 #define COLFMT_RGB888 9 /* 24-bit RGB (ie GL native) */
55 struct colour_format {
56 GLint type, format, int_format;
59 extern struct colour_format colour_formats[];
61 extern int colour_format_bytes[];
64 * Structure to hold pixel data held in GL buffers.
66 struct render_buffer {
70 uint32_t colour_format;
71 sh4addr_t address; /* Address buffer was rendered to, or -1 for unrendered */
72 uint32_t size; /* Size of buffer in bytes, must be width*height*bpp */
73 gboolean inverted;/* True if the buffer is upside down */
75 unsigned int buf_id; /* driver-specific buffer id, if applicable */
76 gboolean flushed; /* True if the buffer has been flushed to vram */
80 * Structure to hold pixel data stored in pvr2 vram, as opposed to data in
87 uint32_t colour_format;
89 uint32_t size; /* Size of buffer in bytes, must be width*height*bpp */
90 gboolean inverted;/* True if the buffer is upside down */
95 * Core video driver - exports function to setup a GL context, as well as handle
96 * keyboard input and display resultant output.
98 typedef struct display_driver {
101 * Initialize the driver. This is called only once at startup time, and
102 * is guaranteed to be called before any other methods.
103 * @return TRUE if the driver was successfully initialized, otherwise
106 gboolean (*init_driver)(void);
109 * Cleanly shutdown the driver. Normally only called at system shutdown
112 void (*shutdown_driver)(void);
115 * Given a particular keysym, return the keycode associated with it.
116 * @param keysym The keysym to be resolved, ie "Tab"
117 * @return the display-specific keycode, or 0 if the keysym cannot
120 uint16_t (*resolve_keysym)( const gchar *keysym );
123 * Given a native system keycode, convert it to a dreamcast keyboard code.
125 uint16_t (*convert_to_dckeysym)( uint16_t keycode );
128 * Given a device-specific event code, return the corresponding keysym.
129 * The string should be newly allocated (caller will free)
131 gchar *(*get_keysym_for_keycode)( uint16_t keycode );
134 * Create a render target with the given width and height.
136 render_buffer_t (*create_render_buffer)( uint32_t width, uint32_t height );
139 * Destroy the specified render buffer and release any associated
142 void (*destroy_render_buffer)( render_buffer_t buffer );
145 * Set the current rendering target to the specified buffer.
147 gboolean (*set_render_target)( render_buffer_t buffer );
150 * Load the supplied frame buffer into the given render buffer.
151 * Included here to allow driver-specific optimizations.
153 void (*load_frame_buffer)( frame_buffer_t frame, render_buffer_t render );
156 * Display a single frame using a previously rendered GL buffer.
158 void (*display_render_buffer)( render_buffer_t buffer );
161 * Display a single blanked frame using a fixed colour for the
162 * entire frame (specified in BGR888 format).
164 void (*display_blank)( uint32_t rgb );
167 * Copy the image data from the GL buffer to the target memory buffer,
168 * using the format etc from the buffer. This may force a glFinish()
169 * but does not invalidate the buffer.
170 * @param target buffer to fill with image data, which must be large enough
171 * to accomodate the image.
172 * @param buffer Render buffer to read from.
173 * @param rowstride rowstride of the target data
174 * @param format colour format to output the data in.
176 gboolean (*read_render_buffer)( unsigned char *target, render_buffer_t buffer,
177 int rowstride, int format );
181 display_driver_t get_display_driver_by_name( const char *name );
182 gboolean display_set_driver( display_driver_t driver );
184 extern uint32_t pvr2_frame_counter;
186 extern display_driver_t display_driver;
188 extern struct display_driver display_gtk_driver;
189 extern struct display_driver display_osx_driver;
190 extern struct display_driver display_null_driver;
192 /****************** Input methods **********************/
194 typedef void (*input_key_callback_t)( void *data, uint32_t value, uint32_t pressure, gboolean isKeyDown );
197 * Callback to receive mouse input events
198 * @param data pointer passed in at the time the hook was registered
199 * @param buttons bitmask of button states, where bit 0 is button 0 (left), bit 1 is button
200 * 1 (middle), bit 2 is button 2 (right) and so forth.
201 * @param x Horizontal movement since the last invocation (in relative mode) or window position
202 * (in absolute mode).
203 * @param y Vertical movement since the last invocation (in relative mode) or window position
204 * (in absolute mode).
206 typedef void (*input_mouse_callback_t)( void *data, uint32_t buttons, int32_t x, int32_t y );
208 gboolean input_register_key( const gchar *keysym, input_key_callback_t callback,
209 void *data, uint32_t value );
211 void input_unregister_key( const gchar *keysym, input_key_callback_t callback,
212 void *data, uint32_t value );
215 * Register a hook to receive all input events
217 gboolean input_register_hook( input_key_callback_t callback, void *data );
218 void input_unregister_hook( input_key_callback_t callback, void *data );
221 * Register a mouse event hook.
222 * @param relative TRUE if the caller wants relative mouse movement, FALSE for
223 * absolute mouse positioning. It's not generally possible to receive both at the same time.
225 gboolean input_register_mouse_hook( gboolean relative, input_mouse_callback_t callback, void *data );
226 void input_unregister_mouse_hook( input_mouse_callback_t callback, void *data );
228 gboolean input_is_key_valid( const gchar *keysym );
230 gboolean input_is_key_registered( const gchar *keysym );
232 uint16_t input_keycode_to_dckeysym( uint16_t keycode );
234 /********************** Display/Input methods ***********************/
237 * Auxilliary input driver - provides input separate to and in addition to the
238 * core UI/display. (primarily used for joystick devices)
240 typedef struct input_driver {
241 const char *id; /* Short identifier to display in the UI for the device (eg "JS0" ) */
244 * Given a particular keysym, return the keycode associated with it.
245 * @param keysym The keysym to be resolved, ie "Tab"
246 * @return the display-specific keycode, or 0 if the keysym cannot
249 uint16_t (*resolve_keysym)( struct input_driver *driver, const gchar *keysym );
252 * Given a device-specific event code, convert it to a dreamcast keyboard code.
253 * This is only required for actual keyboard devices, other devices should just
254 * leave this method NULL.
256 uint16_t (*convert_to_dckeysym)( struct input_driver *driver, uint16_t keycode );
259 * Given a device-specific event code, return the corresponding keysym.
260 * The string should be newly allocated (caller will free)
262 gchar *(*get_keysym_for_keycode)( struct input_driver *driver, uint16_t keycode );
265 * Destroy the input driver.
267 void (*destroy)( struct input_driver *driver );
272 * Register a new input driver (which must have a unique name)
273 * @param driver the driver to register
274 * @param max_keycode the highest possible keycode reported by the device
275 * @return TRUE on success, FALSE on failure (eg driver already registed).
277 gboolean input_register_device( input_driver_t driver, uint16_t max_keycode );
280 * Determine if the system has an input driver with the given unique ID.
281 * @param id driver id to check
282 * @return TRUE if the device exists, otherwise FALSE
284 gboolean input_has_device( const gchar *id );
287 * Unregister an input driver.
288 * @param driver the driver to unregister
289 * If the driver is not in fact registered, this function has no effect.
291 void input_unregister_device( input_driver_t driver );
294 * Called from the UI to indicate that the emulation window is focused (ie
295 * able to receive input). This method is used to gate non-UI input devices -
296 * when the display is not focused, all input events will be silently ignored.
298 void display_set_focused( gboolean has_focus );
300 void input_event_keydown( input_driver_t input, uint16_t keycode, uint32_t pressure );
302 void input_event_keyup( input_driver_t input, uint16_t keycode, uint32_t pressure );
304 void input_event_mouse( uint32_t buttons, int32_t x_axis, int32_t y_axis );
307 typedef void (*display_keysym_callback_t)( void *data, const gchar *keysym );
310 * Set the keysym hook function (normally used by the UI to receive non-UI
311 * input events during configuration.
313 void input_set_keysym_hook( display_keysym_callback_t hook, void *data );
.