1 Release notes for Milestone 3
2 ===================================================
4 Please note that this is a development release - many
5 things are not yet implemented, it doesn't run at 100% speed, and it's not
6 particularly user-friendly. If you're looking for something to just
7 play DC games, you'll probably want to wait for the next version.
9 Having said all that, some games are known to run to at least
10 some degree (aka everything we've tried), and most homebrew works
11 perfectly or nearly so - feel free to experiment and let us
14 Changes since Milestone 2
15 -------------------------
16 * Implemented the SH4 translation core
17 * A handful of minor bugfixes
19 No really, that's it. The good stuff is coming next version, honest
21 Changes since Milestone 1
22 -------------------------
23 * Complete rewrite of nearly all PowerVR2 code - The M1 code was largely a
24 quick hack to get something running. It's done for real now.
25 * Initial IO event system (not widely used yet)
26 * Lots of bugfixes throughout the system
30 The following are known bugs (as opposed to missing features) that will be
31 fixed in the next release, but are too large to be fixed for this version:
33 * Some games experience geometry corruption of varying levels. This is
34 believed to be caused by an SH4 core bug.
36 * Polygons that are partially clipped by the view frustum can be distorted
43 ESounD 2.36+ (if you want interrupted stuttery sound[0])
44 OpenGL drivers with EXT_framebuffer_object support (any recent drivers should be
50 From the base directory
53 ~$ make install (optional)
.