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lxdream.org :: lxdream/src/maple/lightgun.c
lxdream 0.9.1
released Jun 29
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filename src/maple/lightgun.c
changeset 1298:d0eb2307b847
prev1072:d82e04e6d497
author nkeynes
date Fri May 29 18:47:05 2015 +1000 (8 years ago)
permissions -rw-r--r--
last change Fix test case
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     1 /**
     2  * $Id$
     3  *
     4  * Implementation of the SEGA lightgun device
     5  * Part No. HKT-7800
     6  *
     7  * Copyright (c) 2008 Nathan Keynes.
     8  *
     9  * This program is free software; you can redistribute it and/or modify
    10  * it under the terms of the GNU General Public License as published by
    11  * the Free Software Foundation; either version 2 of the License, or
    12  * (at your option) any later version.
    13  *
    14  * This program is distributed in the hope that it will be useful,
    15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    17  * GNU General Public License for more details.
    18  */
    20 #include <stdlib.h>
    21 #include <stdio.h>
    22 #include <string.h>
    23 #include <assert.h>
    24 #include "display.h"
    25 #include "eventq.h"
    26 #include "pvr2/pvr2.h"
    27 #include "maple/maple.h"
    29 #define BUTTON_B            0x00000002
    30 #define BUTTON_A            0x00000004
    31 #define BUTTON_START        0x00000008
    32 #define BUTTON_DPAD_UP      0x00000010
    33 #define BUTTON_DPAD_DOWN    0x00000020
    34 #define BUTTON_DPAD_LEFT    0x00000040
    35 #define BUTTON_DPAD_RIGHT   0x00000080
    37 #define LIGHTGUN_IDENT {     0x00, 0x00, 0x00, 0x81,  0x00, 0x00, 0x00, 0x00,  0x00, 0x00, 0x00, 0xFE, \
    38 	0x00, 0x00, 0x00, 0x00,  0xFF, 0x01, 0x44, 0x72,  0x65, 0x61, 0x6D, 0x63,  0x61, 0x73, 0x74, 0x20, \
    39 	0x47, 0x75, 0x6E, 0x20,  0x20, 0x20, 0x20, 0x20,  0x20, 0x20, 0x20, 0x20,  0x20, 0x20, 0x20, 0x20, \
    40 	0x20, 0x20, 0x20, 0x20,  0x50, 0x72, 0x6F, 0x64,  0x75, 0x63, 0x65, 0x64,  0x20, 0x42, 0x79, 0x20, \
    41 	0x6F, 0x72, 0x20, 0x55,  0x6E, 0x64, 0x65, 0x72,  0x20, 0x4C, 0x69, 0x63,  0x65, 0x6E, 0x73, 0x65, \
    42 	0x20, 0x46, 0x72, 0x6F,  0x6D, 0x20, 0x53, 0x45,  0x47, 0x41, 0x20, 0x45,  0x4E, 0x54, 0x45, 0x52, \
    43 	0x50, 0x52, 0x49, 0x53,  0x45, 0x53, 0x2C, 0x4C,  0x54, 0x44, 0x2E, 0x20,  0x20, 0x20, 0x20, 0x20, \
    44 	0xDC, 0x00, 0x2C, 0x01 }
    45 #define LIGHTGUN_VERSION {   0x56, 0x65, 0x72, 0x73,  0x69, 0x6F, 0x6E, 0x20,  0x31, 0x2E, 0x30, 0x30, \
    46 	0x30, 0x2C, 0x31, 0x39,  0x39, 0x38, 0x2F, 0x30,  0x39, 0x2F, 0x31, 0x36,  0x2C, 0x33, 0x31, 0x35, \
    47 	0x2D, 0x36, 0x31, 0x32,  0x35, 0x2D, 0x41, 0x47,  0x20, 0x20, 0x20, 0x2C,  0x55, 0x2C, 0x44, 0x2C, \
    48 	0x4C, 0x2C, 0x52, 0x2C,  0x53, 0x2C, 0x41, 0x2C,  0x42, 0x20, 0x4B, 0x65,  0x79, 0x20, 0x26, 0x20, \
    49 	0x53, 0x63, 0x61, 0x6E,  0x6E, 0x69, 0x6E, 0x67,  0x20, 0x4C, 0x69, 0x6E,  0x65, 0x20, 0x41, 0x6D, \
    50 	0x70, 0x2E, 0x20, 0x20 }                                       
    53 #define LIGHTGUN_CONFIG_ENTRIES 7
    55 static void lightgun_attach( maple_device_t dev );
    56 static void lightgun_detach( maple_device_t dev );
    57 static void lightgun_destroy( maple_device_t dev );
    58 static maple_device_t lightgun_clone( maple_device_t dev );
    59 static maple_device_t lightgun_new();
    60 static void lightgun_key_callback( void *mdev, uint32_t value, uint32_t pressure, gboolean isKeyDown );
    61 static lxdream_config_group_t lightgun_get_config( maple_device_t dev );
    62 static int lightgun_get_cond( maple_device_t dev, int function, unsigned char *outbuf,
    63                          unsigned int *outlen );
    64 static void lightgun_start_gun( maple_device_t dev );
    65 static void lightgun_stop_gun( maple_device_t dev );
    67 typedef struct lightgun_device {
    68     struct maple_device dev;
    69     uint32_t condition[2];
    70     int gun_active;
    71     int mouse_x, mouse_y;
    72     struct lxdream_config_group config;
    73 } *lightgun_device_t;
    75 struct maple_device_class lightgun_class = { "Sega Lightgun", 
    76         MAPLE_TYPE_PRIMARY|MAPLE_GRAB_NO|MAPLE_SLOTS_2, lightgun_new };
    78 static struct lightgun_device base_lightgun = {
    79         { MAPLE_DEVICE_TAG, &lightgun_class,
    80           LIGHTGUN_IDENT, LIGHTGUN_VERSION, 
    81           lightgun_get_config,
    82           lightgun_attach, lightgun_detach, lightgun_destroy,
    83           lightgun_clone, NULL, NULL, lightgun_get_cond, NULL, NULL, NULL, NULL,
    84           lightgun_start_gun, lightgun_stop_gun},
    85           {0x0000FFFF, 0x80808080}, 0, -1, -1,
    86           {"Sega Lightgun", NULL, lightgun_key_callback, NULL,
    87            {{ "dpad left", N_("Dpad left"), CONFIG_TYPE_KEY, NULL, BUTTON_DPAD_LEFT },
    88             { "dpad right", N_("Dpad right"), CONFIG_TYPE_KEY, NULL, BUTTON_DPAD_RIGHT },
    89             { "dpad up", N_("Dpad up"), CONFIG_TYPE_KEY, NULL, BUTTON_DPAD_UP },
    90             { "dpad down", N_("Dpad down"), CONFIG_TYPE_KEY, NULL, BUTTON_DPAD_DOWN },
    91             { "button A", N_("Button A"), CONFIG_TYPE_KEY, NULL, BUTTON_A },
    92             { "button B", N_("Button B"), CONFIG_TYPE_KEY, NULL, BUTTON_B },
    93             { "start", N_("Start button"), CONFIG_TYPE_KEY, NULL, BUTTON_START },
    94             { NULL, CONFIG_TYPE_NONE }}}  };
    97 #define lightgun(x) ((lightgun_device_t)(x))
    99 static maple_device_t lightgun_new( )
   100 {
   101     lightgun_device_t dev = malloc( sizeof(struct lightgun_device) );
   102     memcpy( dev, &base_lightgun, sizeof(base_lightgun) );
   103     dev->config.data = dev;
   104     return MAPLE_DEVICE(dev);
   105 }
   107 static maple_device_t lightgun_clone( maple_device_t srcdevice )
   108 {
   109     lightgun_device_t src = (lightgun_device_t)srcdevice;
   110     lightgun_device_t dev = (lightgun_device_t)lightgun_new();
   111     lxdream_copy_config_group( &dev->config, &src->config );
   112     memcpy( dev->condition, src->condition, sizeof(src->condition) );
   113     return MAPLE_DEVICE(dev);
   114 }
   116 static lxdream_config_group_t lightgun_get_config( maple_device_t mdev )
   117 {
   118     lightgun_device_t dev = (lightgun_device_t)mdev;
   119     return &dev->config;
   120 }
   122 static void lightgun_destroy( maple_device_t mdev )
   123 {
   124     free( mdev );
   125 }
   127 /**
   128  * Input callback 
   129  */
   130 static void lightgun_key_callback( void *mdev, uint32_t value, uint32_t pressure, gboolean isKeyDown )
   131 {
   132     lightgun_device_t dev = (lightgun_device_t)mdev;
   133     if( isKeyDown ) {
   134         dev->condition[0] &= ~value;
   135     } else {
   136         dev->condition[0] |= value;
   137     }
   138 }
   140 static void lightgun_mouse_callback( void *mdev, uint32_t buttons, int32_t x, int32_t y, gboolean absolute )
   141 {
   142     lightgun_device_t dev = (lightgun_device_t)mdev;
   143     if( absolute ) {
   144         dev->mouse_x = x;
   145         dev->mouse_y = y;
   146         if( dev->gun_active ) {
   147             pvr2_queue_gun_event( x, y );
   148             dev->gun_active = FALSE;
   149         }
   150     }
   151 }
   153 /**
   154  * Device is being attached to the bus. Go through the config and reserve the
   155  * keys we need.
   156  */
   157 static void lightgun_attach( maple_device_t mdev )
   158 {
   159     lightgun_device_t dev = (lightgun_device_t)mdev;
   160     dev->config.on_change = input_keygroup_changed;
   161     input_register_keygroup( &dev->config );
   162     input_register_mouse_hook( TRUE, lightgun_mouse_callback, dev );
   163 }
   165 static void lightgun_detach( maple_device_t mdev )
   166 {
   167     lightgun_device_t dev = (lightgun_device_t)mdev;
   168     input_unregister_keygroup( &dev->config );
   169     dev->config.on_change = NULL;
   170     input_unregister_mouse_hook( lightgun_mouse_callback, dev );
   172 }
   175 static int lightgun_get_cond( maple_device_t mdev, int function, unsigned char *outbuf,
   176                          unsigned int *outlen )
   177 {
   178     lightgun_device_t dev = (lightgun_device_t)mdev;
   179     if( function == MAPLE_FUNC_CONTROLLER ) {
   180         *outlen = 2;
   181         memcpy( outbuf, dev->condition, 8 );
   182         return 0;
   183     } else {
   184         return MAPLE_ERR_FUNC_UNSUP;
   185     }
   186 }
   188 static void lightgun_start_gun( maple_device_t mdev )
   189 {
   190     lightgun_device_t dev = (lightgun_device_t)mdev;
   191     if( dev->mouse_x != -1 && dev->mouse_y != -1 ) {
   192         pvr2_queue_gun_event( dev->mouse_x, dev->mouse_y );
   193     } else {
   194         // Wait for a mouse event
   195         dev->gun_active = 1;
   196     }
   197 }
   199 static void lightgun_stop_gun( maple_device_t mdev )
   200 {
   201     lightgun_device_t dev = (lightgun_device_t)mdev;
   202     dev->gun_active = 0;
   203     event_cancel( EVENT_GUNPOS );
   204 }
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