filename | test/sh4/README |
changeset | 225:e5cea6125580 |
author | nkeynes |
date | Thu Feb 14 13:54:11 2008 +0000 (16 years ago) |
branch | lxdream-render |
permissions | -rw-r--r-- |
last change | Commit render work in progress. Main changes: * Preliminary OSMesa support * Move the generic gl code out to pvr2/ * Implement scene data structure + reader * Remove the 1/z adjustments |
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1 SH4 instruction set tests.
2 Each core instruction has its own set of tests that are assembled into the
3 main test executable.
5 Note: Since each instruction's tests obviously depends on other
6 instructions, its possible for multiple bugs to cancel each other out.
7 However the tests are structured as much as possible to prevent this.
9 Each test loops repeatedly for a constant number of times (currently 1000)
10 to a) ensure that dynamic recompilation kicks in and recompiles the block,
11 and b) allow the code to be timed (to a first approximation anyway).
.