filename | src/pvr2/pvr2.h |
changeset | 94:8d80d9c7cc7d |
prev | 85:71e239d20c5d |
next | 100:995e42e96cc9 |
author | nkeynes |
date | Wed Feb 15 12:41:02 2006 +0000 (18 years ago) |
permissions | -rw-r--r-- |
last change | Reorg files slightly (move audio drivers into drivers, pvr2 code into its own directory) |
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1 /**
2 * $Id: pvr2.h,v 1.7 2006-02-05 04:05:27 nkeynes Exp $
3 *
4 * PVR2 (video chip) MMIO registers and functions.
5 *
6 * Copyright (c) 2005 Nathan Keynes.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 */
19 #include "mmio.h"
21 MMIO_REGION_BEGIN( 0x005F8000, PVR2, "Power VR/2" )
22 LONG_PORT( 0x000, PVRID, PORT_MR, 0x17FD11DB, "PVR2 Core ID" )
23 LONG_PORT( 0x004, PVRVER, PORT_MR, 0x00000011, "PVR2 Core Version" )
24 LONG_PORT( 0x008, PVRRST, PORT_MR, 0, "PVR2 Reset" )
25 LONG_PORT( 0x014, RENDSTART, PORT_W, 0, "Start render" )
26 LONG_PORT( 0x020, OBJBASE, PORT_MRW, 0, "Object buffer base offset" )
27 LONG_PORT( 0x02C, TILEBASE, PORT_MRW, 0, "Tile buffer base offset" )
28 LONG_PORT( 0x040, BORDERCOL, PORT_MRW, 0, "Border Colour (RGB)" )
29 LONG_PORT( 0x044, DISPMODE, PORT_MRW, 0, "Display Mode" )
30 LONG_PORT( 0x048, RENDMODE, PORT_MRW, 0, "Rendering Mode" )
31 LONG_PORT( 0x04C, RENDSIZE, PORT_MRW, 0, "Rendering width (bytes/2)" )
32 LONG_PORT( 0x050, DISPADDR1, PORT_MRW, 0, "Video memory base 1" )
33 LONG_PORT( 0x054, DISPADDR2, PORT_MRW, 0, "Video memory base 2" )
34 LONG_PORT( 0x05C, DISPSIZE, PORT_MRW, 0, "Display size" )
35 LONG_PORT( 0x060, RENDADDR1, PORT_MRW, 0, "Rendering memory base 1" )
36 LONG_PORT( 0x064, RENDADDR2, PORT_MRW, 0, "Rendering memory base 2" )
37 LONG_PORT( 0x068, HCLIP, PORT_MRW, 0, "Horizontal clipping area" )
38 LONG_PORT( 0x06C, VCLIP, PORT_MRW, 0, "Vertical clipping area" )
39 LONG_PORT( 0x074, SHADOW, PORT_MRW, 0, "Shadowing" )
40 LONG_PORT( 0x078, OBJCLIP, PORT_MRW, 0, "Object clip distance (float32)" )
41 LONG_PORT( 0x084, TSPCLIP, PORT_MRW, 0, "Texture clip distance (float32)" )
42 LONG_PORT( 0x088, BGPLANEZ, PORT_MRW, 0, "Background plane depth (float32)" )
43 LONG_PORT( 0x08C, BGPLANECFG, PORT_MRW, 0, "Background plane config" )
44 LONG_PORT( 0x0B0, FGTBLCOL, PORT_MRW, 0, "Fog table colour" )
45 LONG_PORT( 0x0B4, FGVRTCOL, PORT_MRW, 0, "Fog vertex colour" )
46 LONG_PORT( 0x0B8, FGCOEFF, PORT_MRW, 0, "Fog density coefficient (float16)" )
47 LONG_PORT( 0x0BC, CLAMPHI, PORT_MRW, 0, "Clamp high colour" )
48 LONG_PORT( 0x0C0, CLAMPLO, PORT_MRW, 0, "Clamp low colour" )
49 LONG_PORT( 0x0C4, GUNPOS, PORT_MRW, 0, "Lightgun position" )
50 LONG_PORT( 0x0CC, EVTPOS, PORT_MRW, 0, "Raster event position" )
51 LONG_PORT( 0x0D0, VIDCFG, PORT_MRW, 0, "Sync configuration & enable" )
52 LONG_PORT( 0x0D4, HBORDER, PORT_MRW, 0, "Horizontal border area" )
53 LONG_PORT( 0x0D8, REFRESH, PORT_MRW, 0, "Refresh rates?" )
54 LONG_PORT( 0x0DC, VBORDER, PORT_MRW, 0, "Vertical border area" )
55 LONG_PORT( 0x0E0, SYNCPOS, PORT_MRW, 0, "Sync pulse timing" )
56 LONG_PORT( 0x0E4, TSPCFG, PORT_MRW, 0, "Texture modulo width" )
57 LONG_PORT( 0x0E8, VIDCFG2, PORT_MRW, 0, "Video configuration 2" )
58 LONG_PORT( 0x0F0, VPOS, PORT_MRW, 0, "Vertical display position" )
59 LONG_PORT( 0x0F4, SCALERCFG, PORT_MRW, 0, "Scaler configuration (?)" )
60 LONG_PORT( 0x10C, BEAMPOS, PORT_R, 0, "Raster beam position" )
61 LONG_PORT( 0x124, TAOPBST, PORT_MRW, 0, "TA Object Pointer Buffer start" )
62 LONG_PORT( 0x128, TAOBST, PORT_MRW, 0, "TA Object Buffer start" )
63 LONG_PORT( 0x12C, TAOPBEN, PORT_MRW, 0, "TA Object Pointer Buffer end" )
64 LONG_PORT( 0x130, TAOBEN, PORT_MRW, 0, "TA Object Buffer end" )
65 LONG_PORT( 0x134, TAOPBPOS, PORT_MRW, 0, "TA Object Pointer Buffer position" )
66 LONG_PORT( 0x138, TAOBPOS, PORT_MRW, 0, "TA Object Buffer position" )
67 LONG_PORT( 0x13C, TATBSZ, PORT_MRW, 0, "TA Tile Buffer size" )
68 LONG_PORT( 0x140, TAOPBCFG, PORT_MRW, 0, "TA Object Pointer Buffer config" )
69 LONG_PORT( 0x144, TAINIT, PORT_MRW, 0, "TA Initialize" )
70 LONG_PORT( 0x164, TAOPLST, PORT_MRW, 0, "TA Object Pointer List start" )
71 MMIO_REGION_END
73 MMIO_REGION_BEGIN( 0x005F9000, PVR2PAL, "Power VR/2 CLUT Palettes" )
74 LONG_PORT( 0x000, PAL0_0, PORT_MRW, 0, "Pal0 colour 0" )
75 MMIO_REGION_END
77 MMIO_REGION_BEGIN( 0x10000000, PVR2TA, "Power VR/2 TA Command port" )
78 LONG_PORT( 0x000, TACMD, PORT_MRW, 0, "TA Command port" )
79 MMIO_REGION_END
81 #define DISPMODE_DE 0x00000001 /* Display enable */
82 #define DISPMODE_SD 0x00000002 /* Scan double */
83 #define DISPMODE_COL 0x0000000C /* Colour mode */
84 #define DISPMODE_CD 0x08000000 /* Clock double */
86 #define COLFMT_RGB15 0x00000000
87 #define COLFMT_RGB16 0x00000004
88 #define COLFMT_RGB24 0x00000008
89 #define COLFMT_RGB32 0x0000000C
91 #define DISPSIZE_MODULO 0x3FF00000 /* line skip +1 (32-bit words)*/
92 #define DISPSIZE_LPF 0x000FFC00 /* lines per field */
93 #define DISPSIZE_PPL 0x000003FF /* pixel words (32 bit) per line */
95 #define VIDCFG_VP 0x00000001 /* V-sync polarity */
96 #define VIDCFG_HP 0x00000002 /* H-sync polarity */
97 #define VIDCFG_I 0x00000010 /* Interlace enable */
98 #define VIDCFG_BS 0x000000C0 /* Broadcast standard */
99 #define VIDCFG_VO 0x00000100 /* Video output enable */
101 #define BS_NTSC 0x00000000
102 #define BS_PAL 0x00000040
103 #define BS_PALM 0x00000080 /* ? */
104 #define BS_PALN 0x000000C0 /* ? */
106 void pvr2_next_frame( void );
107 void pvr2_set_base_address( uint32_t );
109 /**
110 * Process the data in the supplied buffer as an array of TA command lists.
111 * Any excess bytes are held pending until a complete list is sent
112 */
113 void pvr2ta_write( char *buf, uint32_t length );
.