/src/pvr2/
[parent directory] | ||||||
fragment.glsl | 635:76c63aac3590 | 16 years | nkeynes | Commit render work in progress. Main changes: | log | |
gl_sl.c | 736:a02d1475ccfd | 15 years | nkeynes | Re-indent everything consistently | log | |
glrender.c | 865:e10c081f4b81 | 15 years | nkeynes | Tidy up punchout handling slightly (doesn't really seem to need sorting...) | log | |
glutil.c | 736:a02d1475ccfd | 15 years | nkeynes | Re-indent everything consistently | log | |
glutil.h | 736:a02d1475ccfd | 15 years | nkeynes | Re-indent everything consistently | log | |
pvr2.c | 856:02ac5f37bfc9 | 15 years | nkeynes | Completely untested render-to-texture work in progress | log | |
pvr2.h | 865:e10c081f4b81 | 15 years | nkeynes | Tidy up punchout handling slightly (doesn't really seem to need sorting...) | log | |
pvr2mem.c | 857:3d8944884eaa | 15 years | nkeynes | Implement write-back with the hscaler enabled | log | |
pvr2mmio.h | 847:2089244671d2 | 15 years | nkeynes | Fog work-in-progress | log | |
rendsave.c | 736:a02d1475ccfd | 15 years | nkeynes | Re-indent everything consistently | log | |
rendsort.c | 865:e10c081f4b81 | 15 years | nkeynes | Tidy up punchout handling slightly (doesn't really seem to need sorting...) | log | |
scene.c | 863:a5e5310061e2 | 15 years | nkeynes | Initial shadow volume implementation for opaque polygons (stencil isn't quite | log | |
scene.h | 863:a5e5310061e2 | 15 years | nkeynes | Initial shadow volume implementation for opaque polygons (stencil isn't quite | log | |
tacore.c | 801:92b518a2e915 | 15 years | nkeynes | Unroll first iteration of the bounding loop in ta_commit_polygon - more to | log | |
texcache.c | 860:b429964761c8 | 15 years | nkeynes | Downgrade Bumpmap to warning (temporarily until implemented) and treat unrecognized | log | |
vertex.glsl | 847:2089244671d2 | 15 years | nkeynes | Fog work-in-progress | log | |
yuv.c | 736:a02d1475ccfd | 15 years | nkeynes | Re-indent everything consistently | log |
.