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lxdream.org :: lxdream/src/pvr2/pvr2.h
lxdream 0.9.1
released Jun 29
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filename src/pvr2/pvr2.h
changeset 19:9da7a8e38f9d
prev1:eea311cfd33e
next31:495e480360d7
author nkeynes
date Thu Dec 22 07:38:12 2005 +0000 (18 years ago)
permissions -rw-r--r--
last change Implement 95% of the SCIF serial interface
Implement basic load_bin_file function to try to load demos directly
Update TMU to run all 3 timers, start on general timing
view annotate diff log raw
     1 #include "mmio.h"
     3 MMIO_REGION_BEGIN( 0x005F8000, PVR2, "Power VR/2" )
     4     LONG_PORT( 0x000, PVRID, PORT_MR, 0x17FD11DB, "PVR2 Core ID" )
     5     LONG_PORT( 0x004, PVRVER, PORT_MR, 0x00000011, "PVR2 Core Version" )
     6     LONG_PORT( 0x008, PVRRST, PORT_MR, 0, "PVR2 Reset" )
     7     LONG_PORT( 0x014, RENDST, PORT_W, 0, "Start render" )
     8     LONG_PORT( 0x020, OBJBASE, PORT_MRW, 0, "Object buffer base offset" )
     9     LONG_PORT( 0x02C, TILEBASE, PORT_MRW, 0, "Tile buffer base offset" )
    10     LONG_PORT( 0x040, PVRBCOL, PORT_MRW, 0, "Border Colour (RGB)" )
    11     LONG_PORT( 0x044, DISPMODE, PORT_MRW, 0, "Display Mode" )
    12     LONG_PORT( 0x048, RENDMODE, PORT_MRW, 0, "Rendering Mode" )
    13     LONG_PORT( 0x04C, RENDSIZE, PORT_MRW, 0, "Rendering width (bytes/2)" )
    14     LONG_PORT( 0x050, DISPADDR1, PORT_MRW, 0, "Video memory base 1" )
    15     LONG_PORT( 0x054, DISPADDR2, PORT_MRW, 0, "Video memory base 2" )
    16     LONG_PORT( 0x05C, DISPSIZE, PORT_MRW, 0, "Display size" )
    17     LONG_PORT( 0x060, RENDADDR1, PORT_MRW, 0, "Rendering memory base 1" )
    18     LONG_PORT( 0x064, RENDADDR2, PORT_MRW, 0, "Rendering memory base 2" )
    19     LONG_PORT( 0x068, HCLIP, PORT_MRW, 0, "Horizontal clipping area" )
    20     LONG_PORT( 0x06C, VCLIP, PORT_MRW, 0, "Vertical clipping area" )
    21 LONG_PORT( 0x074, SHADOW, PORT_MRW, 0, "Shadowing" )
    22     LONG_PORT( 0x078, OBJCLIP, PORT_MRW, 0, "Object clip distance (float32)" )
    23     LONG_PORT( 0x084, TSPCLIP, PORT_MRW, 0, "Texture clip distance (float32)" )
    24     LONG_PORT( 0x088, BGPLANEZ, PORT_MRW, 0, "Background plane depth (float32)" )
    25     LONG_PORT( 0x08C, BGPLANECFG, PORT_MRW, 0, "Background plane config" )
    26     LONG_PORT( 0x0B0, FGTBLCOL, PORT_MRW, 0, "Fog table colour" )
    27     LONG_PORT( 0x0B4, FGVRTCOL, PORT_MRW, 0, "Fog vertex colour" )
    28     LONG_PORT( 0x0B8, FGCOEFF, PORT_MRW, 0, "Fog density coefficient (float16)" )
    29     LONG_PORT( 0x0BC, CLAMPHI, PORT_MRW, 0, "Clamp high colour" )
    30     LONG_PORT( 0x0C0, CLAMPLO, PORT_MRW, 0, "Clamp low colour" )
    31     LONG_PORT( 0x0C4, GUNPOS, PORT_MRW, 0, "Lightgun position" )
    32     LONG_PORT( 0x0CC, EVTPOS, PORT_MRW, 0, "Raster event position" )
    33     LONG_PORT( 0x0D0, VIDCFG, PORT_MRW, 0, "Sync configuration & enable" )
    34     LONG_PORT( 0x0D4, HBORDER, PORT_MRW, 0, "Horizontal border area" )
    35     LONG_PORT( 0x0D8, REFRESH, PORT_MRW, 0, "Refresh rates?" )
    36     LONG_PORT( 0x0DC, VBORDER, PORT_MRW, 0, "Vertical border area" )
    37     LONG_PORT( 0x0E0, SYNCPOS, PORT_MRW, 0, "Sync pulse timing" )
    38     LONG_PORT( 0x0E4, TSPCFG, PORT_MRW, 0, "Texture modulo width" )
    39     LONG_PORT( 0x0E8, VIDCFG2, PORT_MRW, 0, "Video configuration 2" )
    40     LONG_PORT( 0x0F0, VPOS, PORT_MRW, 0, "Vertical display position" )
    41     LONG_PORT( 0x0F4, SCALERCFG, PORT_MRW, 0, "Scaler configuration (?)" )
    42     LONG_PORT( 0x10C, BEAMPOS, PORT_R, 0, "Raster beam position" )
    43     LONG_PORT( 0x124, TAOPBST, PORT_MRW, 0, "TA Object Pointer Buffer start" )
    44     LONG_PORT( 0x128, TAOBST, PORT_MRW, 0, "TA Object Buffer start" )
    45     LONG_PORT( 0x12C, TAOPBEN, PORT_MRW, 0, "TA Object Pointer Buffer end" )
    46     LONG_PORT( 0x130, TAOBEN, PORT_MRW, 0, "TA Object Buffer end" )
    47     LONG_PORT( 0x134, TAOPBPOS, PORT_MRW, 0, "TA Object Pointer Buffer position" )
    48     LONG_PORT( 0x138, TAOBPOS, PORT_MRW, 0, "TA Object Buffer position" )
    49     LONG_PORT( 0x13C, TATBSZ, PORT_MRW, 0, "TA Tile Buffer size" )
    50     LONG_PORT( 0x140, TAOPBCFG, PORT_MRW, 0, "TA Object Pointer Buffer config" )
    51     LONG_PORT( 0x144, TAINIT, PORT_MRW, 0, "TA Initialize" )
    52     LONG_PORT( 0x164, TAOPLST, PORT_MRW, 0, "TA Object Pointer List start" )
    53 MMIO_REGION_END
    56 #define DISPMODE_DE  0x00000001 /* Display enable */
    57 #define DISPMODE_SD  0x00000002 /* Scan double */
    58 #define DISPMODE_COL 0x0000000C /* Colour mode */
    59 #define DISPMODE_CD  0x08000000 /* Clock double */
    61 #define MODE_RGB15 0x00000000
    62 #define MODE_RGB16 0x00000040
    63 #define MODE_RGB24 0x00000080
    64 #define MODE_RGB32 0x000000C0
    66 #define DISPSIZE_MODULO 0x3FF00000 /* line skip +1 (32-bit words)*/
    67 #define DISPSIZE_LPF    0x000FFC00 /* lines per field */
    68 #define DISPSIZE_PPL    0x000003FF /* pixel words (32 bit) per line */
    70 #define VIDCFG_VP 0x00000001 /* V-sync polarity */
    71 #define VIDCFG_HP 0x00000002 /* H-sync polarity */
    72 #define VIDCFG_I  0x00000010 /* Interlace enable */
    73 #define VIDCFG_BS 0x000000C0 /* Broadcast standard */
    74 #define VIDCFG_VO 0x00000100 /* Video output enable */
    76 #define BS_NTSC 0x00000000
    77 #define BS_PAL  0x00000040
    78 #define BS_PALM 0x00000080 /* ? */
    79 #define BS_PALN 0x000000C0 /* ? */
    81 void pvr2_next_frame( void );
    82 void pvr2_set_base_address( uint32_t );
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