filename | test/asic.h |
changeset | 815:866c103d72cd |
prev | 812:8cc61d5ea1f8 |
author | nkeynes |
date | Wed Feb 15 17:54:51 2012 +1000 (11 years ago) |
permissions | -rw-r--r-- |
last change | Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE_ARB for frame buffers, for systems that don't provide the latter (and there's not really much difference anyway). Add macro wrangling for GL_DEPTH24_STENCIL8 format |
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2 #include <stdio.h>
4 #define EVENT_PVR_RENDER_DONE 2
5 #define EVENT_SCANLINE1 3
6 #define EVENT_SCANLINE2 4
7 #define EVENT_RETRACE 5
8 #define EVENT_PVR_UNK 6
9 #define EVENT_PVR_OPAQUE_DONE 7
10 #define EVENT_PVR_OPAQUEMOD_DONE 8
11 #define EVENT_PVR_TRANS_DONE 9
12 #define EVENT_PVR_TRANSMOD_DONE 10
13 #define EVENT_MAPLE_DMA 12
14 #define EVENT_MAPLE_ERR 13 /* ??? */
15 #define EVENT_IDE_DMA 14
16 #define EVENT_G2_DMA0 15
17 #define EVENT_G2_DMA1 16
18 #define EVENT_G2_DMA2 17
19 #define EVENT_G2_DMA3 18
20 #define EVENT_PVR_DMA 19
21 #define EVENT_SORT_DMA 20
22 #define EVENT_PVR_PUNCHOUT_DONE 21
24 #define EVENT_TA_ERROR 31
25 #define EVENT_IDE 32
26 #define EVENT_AICA 33
28 #define EVENT_PVR_PRIM_ALLOC_FAIL 66
29 #define EVENT_PVR_MATRIX_ALLOC_FAIL 67
30 #define EVENT_PVR_BAD_INPUT 68
32 #define EVENT_SORT_DMA_ERR 92
34 /**
35 * Wait for an ASIC event.
36 * @return 0 if the event occurred, otherwise -1 if the wait timed out.
37 */
38 int asic_wait( int event );
40 /**
41 * Wait for either of a pair of events.
42 * @return the event ID of the event that occured, or -1 if the wait timed out
43 */
44 int asic_wait2( int event1, int event2 );
46 /**
47 * Check if an ASIC event is active (does not wait)
48 * @return 0 if inactive, nonzero if active.
49 */
50 int asic_check( int event );
52 /**
53 * Clear all asic events
54 */
55 void asic_clear();
57 /**
58 * Print the contents of the ASIC event registers to the supplied FILE
59 */
60 void asic_dump( FILE *f );
62 void asic_mask_all();
64 /**
65 * Wait until the G2 FIFO buffer is clear to write
66 */
67 int g2_fifo_wait();
.