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lxdream.org :: lxdream/test/lib.h
lxdream 0.9.1
released Jun 29
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filename test/lib.h
changeset 976:e57a25d9eb7d
prev815:866c103d72cd
author nkeynes
date Wed Feb 15 17:54:51 2012 +1000 (9 years ago)
permissions -rw-r--r--
last change Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE_ARB for frame buffers, for
systems that don't provide the latter (and there's not really much
difference anyway).
Add macro wrangling for GL_DEPTH24_STENCIL8 format
view annotate diff log raw
     1 #ifndef dc_lib_H
     2 #define dc_lib_H
     4 #include <stdio.h>
     6 typedef unsigned char uint8_t;
     7 typedef unsigned short uint16_t;
     8 typedef unsigned int uint32_t;
     9 typedef volatile unsigned int vuint32_t;
    10 typedef volatile unsigned short vuint16_t;
    12 #define ASIC_STATUS0    0xA05F6900
    13 #define ASIC_STATUS1    0xA05F6904
    14 #define ASIC_STATUS2    0xA05F6908
    15 #define ASIC_IRQB0      0xA05F6920
    16 #define ASIC_IRQC2      0xA05f6938
    17 #define IRQB0_MASK      0x0007B000
    19 #define AICA_RESET      0xA0702C00
    21 #define float_read(A)      (*((volatile float*)(A)))
    22 #define float_write(A, V) ( (*((volatile float*)(A))) = (V) )
    23 #define long_read(A)      (*((volatile unsigned long*)(A)))
    24 #define long_write(A, V) ( (*((volatile unsigned long*)(A))) = (V) )
    25 #define word_read(A)      (*((volatile unsigned short*)(A)))
    26 #define word_write(A, V) ( (*((volatile unsigned short*)(A))) = (V) )
    27 #define byte_read(A)       (unsigned int)(*((volatile unsigned char*)(A)))
    28 #define byte_write(A, V) ( (*((volatile unsigned char*)(A))) = (V) )
    30 int asic_wait(int event);
    31 void asic_clear(void);
    32 void asic_dump(FILE *f);
    34 void fwrite_dump(FILE *f, char *buf, int length);
    35 void fwrite_diff(FILE *f, char *expect, int exp_length, char *buf, int length);
    36 void fwrite_diff32(FILE *f, char *expect, int exp_length, char *buf, int length);
    38 void *align32(char *buf );
    39 void write_asic_status(void);
    40 void reset_asic_status(void);
    42 #define aica_enable() long_write( AICA_RESET, (long_read(AICA_RESET) & 0xFFFFFFFE) )
    43 #define aica_disable()  long_write( AICA_RESET, (long_read(AICA_RESET) | 1) )
    45 struct spudma_struct {
    46     uint32_t g2_addr;
    47     uint32_t sh4_addr;
    48     uint32_t count;
    49     uint32_t direction;
    50     uint32_t mode;
    51     uint32_t enable;
    52     uint32_t status;
    53     uint32_t blah;
    54 };
    55 extern struct spudma_struct *spudma;
    57 #define get_asic_status() (long_read(ASIC_STATUS0)&EVENT_MAPLE_MASK)
    59 int is_start_pressed();
    61 #define CHECK_IEQUALS( a, b ) if( a != b ) { fprintf(stderr, "Assertion failed at %s:%d: expected %08X, but was %08X\n", __FILE__, __LINE__, a, b ); return -1; }
    62 #define DMA_ALIGN(x)   ((void *)((((unsigned int)(x))+0x1F)&0xFFFFFFE0))
    65 /* SH4 Exceptions */
    66 #define POWERON      0x000 /* reset vector */
    67 #define MANRESET     0x020 /* reset vector */
    68 #define OTLBMULTIHIT 0x140 /* reset vector */
    69 #define RTLBMISS     0x040 /* TLB vector */
    70 #define WTLBMISS     0x060 /* TLB vector */
    71 #define FIRSTWRITE   0x080
    72 #define READPROT     0x0A0
    73 #define WRITEPROT    0x0C0
    74 #define RADDERR      0x0E0
    75 #define WADDERR      0x100
    76 #define FPUEXC       0x120
    77 #define ILLSLOT      0x1A0
    78 #define RESINST      0x180
    79 #define TRAP         0x160
    80 #define FPUDIS       0x800
    81 #define SLOTFPUDIS   0x820
    83 #endif
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