filename | src/display.h |
changeset | 1010:a506a2f66180 |
prev | 863:a5e5310061e2 |
next | 1072:d82e04e6d497 |
author | nkeynes |
date | Wed Jun 24 06:06:40 2009 +0000 (14 years ago) |
permissions | -rw-r--r-- |
last change | Support shell substitutions in config paths Keep track of last folder in file dialogs Fix out-of-dateness in GTK path dialog |
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1 /**
2 * $Id$
3 *
4 * The PC side of the video support (responsible for actually displaying /
5 * rendering frames)
6 *
7 * Copyright (c) 2005 Nathan Keynes.
8 *
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 */
20 #ifndef lxdream_display_H
21 #define lxdream_display_H 1
23 #define GL_GLEXT_PROTOTYPES 1
25 #include <stdint.h>
26 #include <stdio.h>
27 #include <glib.h>
28 #include "lxdream.h"
29 #include "gettext.h"
30 #ifdef APPLE_BUILD
31 #include <OpenGL/gl.h>
32 #include <OpenGL/glext.h>
33 #else
34 #include <GL/gl.h>
35 #include <GL/glext.h>
36 #endif
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
42 /**
43 * Supported colour formats. Note that BGRA4444 is only ever used for texture
44 * rendering (it's not valid for display purposes).
45 */
46 #define COLFMT_BGRA1555 0
47 #define COLFMT_RGB565 1
48 #define COLFMT_BGRA4444 2
49 #define COLFMT_YUV422 3 /* 8-bit YUV (texture source only) */
50 #define COLFMT_BGR888 4 /* 24-bit BGR */
51 #define COLFMT_BGRA8888 5
52 #define COLFMT_INDEX4 6 /* 4 bit indexed colour (texture source only) */
53 #define COLFMT_INDEX8 7 /* 8-bit indexed colour (texture source only) */
54 #define COLFMT_BGR0888 8 /* 32-bit BGR */
55 #define COLFMT_RGB888 9 /* 24-bit RGB (ie GL native) */
57 /**
58 * The standard display size (for the purposes of mouse inputs, etc, is 640x480 -
59 * events should be adjusted accordingly if this is not the actual window size.
60 */
61 #define DISPLAY_WIDTH 640
62 #define DISPLAY_HEIGHT 480
64 struct colour_format {
65 GLint type, format, int_format;
66 int bpp;
67 };
68 extern struct colour_format colour_formats[];
70 extern int colour_format_bytes[];
72 /**
73 * Structure to hold pixel data held in GL buffers.
74 */
75 struct render_buffer {
76 uint32_t width;
77 uint32_t height;
78 uint32_t rowstride;
79 uint32_t colour_format;
80 sh4addr_t address; /* Address buffer was rendered to, or -1 for unrendered */
81 uint32_t size; /* Size of buffer in bytes, must be width*height*bpp */
82 gboolean inverted;/* True if the buffer is upside down */
83 uint32_t scale;
84 GLuint tex_id; /* texture bound to render buffer, if any (0 = none).
85 * The render buffer does not own the texture */
86 unsigned int buf_id; /* driver-specific buffer id, if applicable */
87 gboolean flushed; /* True if the buffer has been flushed to vram */
88 };
90 /**
91 * Structure to hold pixel data stored in pvr2 vram, as opposed to data in
92 * GL buffers.
93 */
94 struct frame_buffer {
95 uint32_t width;
96 uint32_t height;
97 uint32_t rowstride;
98 uint32_t colour_format;
99 sh4addr_t address;
100 uint32_t size; /* Size of buffer in bytes, must be width*height*bpp */
101 gboolean inverted;/* True if the buffer is upside down */
102 unsigned char *data;
103 };
105 struct display_capabilities {
106 int stencil_bits; /* 0 = no stencil buffer */
107 };
109 /**
110 * Core video driver - exports function to setup a GL context, as well as handle
111 * keyboard input and display resultant output.
112 */
113 typedef struct display_driver {
114 char *name;
115 /**
116 * Short (<60 chars) description of the driver. This should be marked for
117 * localization.
118 */
119 char *description;
120 /**
121 * Initialize the driver. This is called only once at startup time, and
122 * is guaranteed to be called before any other methods.
123 * @return TRUE if the driver was successfully initialized, otherwise
124 * FALSE.
125 */
126 gboolean (*init_driver)(void);
128 /**
129 * Cleanly shutdown the driver. Normally only called at system shutdown
130 * time.
131 */
132 void (*shutdown_driver)(void);
134 /**
135 * Given a particular keysym, return the keycode associated with it.
136 * @param keysym The keysym to be resolved, ie "Tab"
137 * @return the display-specific keycode, or 0 if the keysym cannot
138 * be resolved.
139 */
140 uint16_t (*resolve_keysym)( const gchar *keysym );
142 /**
143 * Given a native system keycode, convert it to a dreamcast keyboard code.
144 */
145 uint16_t (*convert_to_dckeysym)( uint16_t keycode );
147 /**
148 * Given a device-specific event code, return the corresponding keysym.
149 * The string should be newly allocated (caller will free)
150 */
151 gchar *(*get_keysym_for_keycode)( uint16_t keycode );
153 /**
154 * Create a render target with the given width and height. If a texture ID
155 * is supplied (non-zero), the render buffer writes its output to that texture.
156 * @param tex_id 0 or a valid GL texture name which must have been initialized to
157 * the correct dimensions.
158 */
159 render_buffer_t (*create_render_buffer)( uint32_t width, uint32_t height, GLuint tex_id );
161 /**
162 * Destroy the specified render buffer and release any associated
163 * resources.
164 */
165 void (*destroy_render_buffer)( render_buffer_t buffer );
167 /**
168 * Set the current rendering target to the specified buffer.
169 */
170 gboolean (*set_render_target)( render_buffer_t buffer );
172 /**
173 * Complete rendering and clear the current rendering target. If the
174 * buffer has a bound texture, it will be updated if necessary.
175 */
176 void (*finish_render)( render_buffer_t buffer );
178 /**
179 * Load the supplied frame buffer into the given render buffer.
180 * Included here to allow driver-specific optimizations.
181 */
182 void (*load_frame_buffer)( frame_buffer_t frame, render_buffer_t render );
184 /**
185 * Display a single frame using a previously rendered GL buffer.
186 */
187 void (*display_render_buffer)( render_buffer_t buffer );
189 /**
190 * Display a single blanked frame using a fixed colour for the
191 * entire frame (specified in BGR888 format).
192 */
193 void (*display_blank)( uint32_t rgb );
195 /**
196 * Copy the image data from the GL buffer to the target memory buffer,
197 * using the format etc from the buffer. This may force a glFinish()
198 * but does not invalidate the buffer.
199 * @param target buffer to fill with image data, which must be large enough
200 * to accomodate the image.
201 * @param buffer Render buffer to read from.
202 * @param rowstride rowstride of the target data
203 * @param format colour format to output the data in.
204 */
205 gboolean (*read_render_buffer)( unsigned char *target, render_buffer_t buffer,
206 int rowstride, int format );
208 struct display_capabilities capabilities;
209 } *display_driver_t;
211 /**
212 * Print the configured video drivers to the output stream, one to a line.
213 */
214 void print_display_drivers( FILE *out );
215 display_driver_t get_display_driver_by_name( const char *name );
216 gboolean display_set_driver( display_driver_t driver );
218 extern uint32_t pvr2_frame_counter;
220 extern display_driver_t display_driver;
222 extern struct display_driver display_gtk_driver;
223 extern struct display_driver display_osx_driver;
224 extern struct display_driver display_null_driver;
226 /****************** Input methods **********************/
228 #define MAX_MOUSE_BUTTONS 32
230 /* Pressure is 0..127 (allowing a joystick to be defined as two half-axes of 7- bits each) */
231 #define MAX_PRESSURE 0x7F
233 typedef void (*input_key_callback_t)( void *data, uint32_t value, uint32_t pressure, gboolean isKeyDown );
235 /**
236 * Callback to receive mouse input events
237 * @param data pointer passed in at the time the hook was registered
238 * @param buttons bitmask of button states, where bit 0 is button 0 (left), bit 1 is button
239 * 1 (middle), bit 2 is button 2 (right) and so forth.
240 * @param x Horizontal movement since the last invocation (in relative mode) or window position
241 * (in absolute mode).
242 * @param y Vertical movement since the last invocation (in relative mode) or window position
243 * (in absolute mode).
244 * @param absolute If TRUE, x and y are the current window coordinates
245 * of the mouse cursor. Otherwise, x and y are deltas from the previous mouse position.
246 */
247 typedef void (*input_mouse_callback_t)( void *data, uint32_t buttons, int32_t x, int32_t y, gboolean absolute );
249 gboolean input_register_key( const gchar *keysym, input_key_callback_t callback,
250 void *data, uint32_t value );
252 void input_unregister_key( const gchar *keysym, input_key_callback_t callback,
253 void *data, uint32_t value );
255 /**
256 * Register a hook to receive all keyboard input events
257 */
258 gboolean input_register_keyboard_hook( input_key_callback_t callback, void *data );
259 void input_unregister_keyboard_hook( input_key_callback_t callback, void *data );
261 /**
262 * Register a mouse event hook.
263 * @param relative TRUE if the caller wants relative mouse movement, FALSE for
264 * absolute mouse positioning. It's not generally possible to receive both at the same time.
265 */
266 gboolean input_register_mouse_hook( gboolean relative, input_mouse_callback_t callback, void *data );
267 void input_unregister_mouse_hook( input_mouse_callback_t callback, void *data );
269 gboolean input_is_key_valid( const gchar *keysym );
271 gboolean input_is_key_registered( const gchar *keysym );
273 uint16_t input_keycode_to_dckeysym( uint16_t keycode );
275 /********************** Display/Input methods ***********************/
277 /**
278 * Auxilliary input driver - provides input separate to and in addition to the
279 * core UI/display. (primarily used for joystick devices)
280 */
281 typedef struct input_driver {
282 const char *id; /* Short identifier to display in the UI for the device (eg "JS0" ) */
284 /**
285 * Given a particular keysym, return the keycode associated with it.
286 * @param keysym The keysym to be resolved, ie "Tab"
287 * @return the display-specific keycode, or 0 if the keysym cannot
288 * be resolved.
289 */
290 uint16_t (*resolve_keysym)( struct input_driver *driver, const gchar *keysym );
292 /**
293 * Given a device-specific event code, convert it to a dreamcast keyboard code.
294 * This is only required for actual keyboard devices, other devices should just
295 * leave this method NULL.
296 */
297 uint16_t (*convert_to_dckeysym)( struct input_driver *driver, uint16_t keycode );
299 /**
300 * Given a device-specific event code, return the corresponding keysym.
301 * The string should be newly allocated (caller will free)
302 */
303 gchar *(*get_keysym_for_keycode)( struct input_driver *driver, uint16_t keycode );
305 /**
306 * Destroy the input driver.
307 */
308 void (*destroy)( struct input_driver *driver );
310 } *input_driver_t;
312 extern struct input_driver system_mouse_driver;
314 /**
315 * Register a new input driver (which must have a unique name)
316 * @param driver the driver to register
317 * @param max_keycode the highest possible keycode reported by the device
318 * @return TRUE on success, FALSE on failure (eg driver already registed).
319 */
320 gboolean input_register_device( input_driver_t driver, uint16_t max_keycode );
322 /**
323 * Determine if the system has an input driver with the given unique ID.
324 * @param id driver id to check
325 * @return TRUE if the device exists, otherwise FALSE
326 */
327 gboolean input_has_device( const gchar *id );
329 /**
330 * Unregister an input driver.
331 * @param driver the driver to unregister
332 * If the driver is not in fact registered, this function has no effect.
333 */
334 void input_unregister_device( input_driver_t driver );
336 /**
337 * Called from the UI to indicate that the emulation window is focused (ie
338 * able to receive input). This method is used to gate non-UI input devices -
339 * when the display is not focused, all input events will be silently ignored.
340 */
341 void display_set_focused( gboolean has_focus );
343 /**
344 * Fire a keydown event on the specified device
345 * @param input The input device source generating the event, or NULL for the
346 * default GUI device
347 * @param keycode The device-specific keycode
348 * @param pressure The pressure of the key (0 to 127), where 0 is unpressed and
349 * 127 is maximum pressure. Devices without pressure sensitivity should
350 * always use MAX_PRESSURE (127)
351 */
352 void input_event_keydown( input_driver_t input, uint16_t keycode, uint32_t pressure );
354 void input_event_keyup( input_driver_t input, uint16_t keycode );
356 /**
357 * Receive an input mouse down event. Normally these should be absolute events when
358 * the mouse is not grabbed, and relative when it is.
359 * @param button the button pressed, where 0 == first button
360 * @param x_axis The relative or absolute position of the mouse cursor on the X axis
361 * @param y_axis The relative or absolute position of the mouse cursor on the Y axis
362 * @param absolute If TRUE, x_axis and y_axis are the current window coordinates
363 * of the mouse cursor. Otherwise, x_axis and y_axis are deltas from the previous mouse position.
364 */
365 void input_event_mousedown( uint16_t button, int32_t x_axis, int32_t y_axis, gboolean absolute );
367 /**
368 * Receive an input mouse up event. Normally these should be absolute events when
369 * the mouse is not grabbed, and relative when it is.
370 * @param button the button released, where 0 == first button
371 * @param x_axis The relative or absolute position of the mouse cursor on the X axis
372 * @param y_axis The relative or absolute position of the mouse cursor on the Y axis
373 * @param absolute If TRUE, x_axis and y_axis are the current window coordinates
374 * of the mouse cursor. Otherwise, x_axis and y_axis are deltas from the previous mouse position.
375 */
376 void input_event_mouseup( uint16_t button, int32_t x_axis, int32_t y_axis, gboolean absolute );
378 /**
379 * Receive an input mouse motion event. Normally these should be absolute events when
380 * the mouse is not grabbed, and relative when it is.
381 * @param x_axis The relative or absolute position of the mouse cursor on the X axis
382 * @param y_axis The relative or absolute position of the mouse cursor on the Y axis
383 * @param absolute If TRUE, x_axis and y_axis are the current window coordinates
384 * of the mouse cursor. Otherwise, x_axis and y_axis are deltas from the previous mouse position.
385 */
386 void input_event_mousemove( int32_t x_axis, int32_t y_axis, gboolean absolute );
388 /**
389 * Given a keycode and the originating input driver, return the corresponding
390 * keysym. The caller is responsible for freeing the string.
391 * @return a newly allocated string, or NULL of the keycode is unresolvable.
392 */
393 gchar *input_keycode_to_keysym( input_driver_t driver, uint16_t keycode );
395 typedef void (*display_keysym_callback_t)( void *data, const gchar *keysym );
397 /**
398 * Set the keysym hook function (normally used by the UI to receive non-UI
399 * input events during configuration.
400 */
401 void input_set_keysym_hook( display_keysym_callback_t hook, void *data );
405 #ifdef __cplusplus
406 }
407 #endif
408 #endif /* !lxdream_display_H */
.