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lxdream.org :: lxdream/src/pvr2/
lxdream 0.9.1
released Jun 29
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/src/pvr2/
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fragment.glsl635:76c63aac359012 yearsnkeynesCommit render work in progress. Main changes:
gl_sl.c736:a02d1475ccfd12 yearsnkeynesRe-indent everything consistently
glrender.c736:a02d1475ccfd12 yearsnkeynesRe-indent everything consistently
glutil.c736:a02d1475ccfd12 yearsnkeynesRe-indent everything consistently
glutil.h736:a02d1475ccfd12 yearsnkeynesRe-indent everything consistently
pvr2.c805:b355f7b3ff2e12 yearsnkeynesAdd ability to bind a render buffer to a texture, with output going to the texture.
pvr2.h753:1fe39c3a9bbc12 yearsnkeynesInitial implementation for sort-dma channel
pvr2mem.c796:a2dc8359246712 yearsnkeynesBug #61: OpenBSD support
pvr2mmio.h728:4dfc293b9d9612 yearsnkeynesAdd register defns for sort DMA
rendsave.c736:a02d1475ccfd12 yearsnkeynesRe-indent everything consistently
rendsort.c736:a02d1475ccfd12 yearsnkeynesRe-indent everything consistently
scene.c784:0417e1c488b312 yearsnkeynesFixup scene dump wrt colour parameters
scene.h736:a02d1475ccfd12 yearsnkeynesRe-indent everything consistently
tacore.c801:92b518a2e91512 yearsnkeynesUnroll first iteration of the bounding loop in ta_commit_polygon - more to
texcache.c736:a02d1475ccfd12 yearsnkeynesRe-indent everything consistently
vertex.glsl653:3202ff01d48e12 yearsnkeynesMerge lxdream-render branch (643:670) to trunk
yuv.c736:a02d1475ccfd12 yearsnkeynesRe-indent everything consistently
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