filename | RELEASE_NOTES |
changeset | 793:7877d947228d |
prev | 623:95fcdcf2094c |
next | 897:163b9ed7899c |
author | nkeynes |
date | Fri Oct 10 00:07:54 2008 +0000 (15 years ago) |
permissions | -rw-r--r-- |
last change | Update the texture dimensions regardless of whether we created the texture here or not - safer than depending on the caller to do it |
view | annotate | diff | log | raw |
1 Release notes for lxdream 0.8.4
2 ===================================================
4 Please note that this is still an alpha release - many things are not yet
5 implemented, it has many bugs (especially wrt rendering), and it's
6 not likely to run at 100% speed.
8 Having said all that, some games are known to run to at least
9 some degree (aka everything we've tried), and most homebrew works
10 perfectly or nearly so - feel free to experiment and let us
11 know how it goes.
13 Changes since 0.8.3
14 -------------------
15 * Fullly native Mac OS X support
16 * Renderer rewrite (fixes perspective correction among other problems)
17 * ALSA and PulseAudio sound drivers
18 * Save states now work on x86-64
19 * New translations: Spanish and Italian
20 * Lots of miscellaneous bug-fixes and improvements
22 Changes since 0.8.2
23 -------------------
24 * MMU Implementation
25 * Dreamcast mouse + keyboard support
26 * Joystick/gamepad support
27 * Assorted bug-fixes
29 Changes since 0.8.1
30 -------------------
31 * x86-64 architecture support
32 * Preliminary Mac OS X support
33 * Pbuffer support (to support OpenGL drivers without EXT_framebuffer_object)
34 * Support for more recent CDI and NRG image file versions
35 * Minor bugfixes
37 Changes since 0.8
38 -----------------
39 * Various configure/build fixes for compatibility
40 * GDI image support
41 * Minor bugfixes
43 Changes since Milestone 3
44 -------------------------
45 * Speed improvements (translation core now runs at roughly double the speed
46 of M3)
47 * GUI Overhaul - it's actually somewhat usable now. Also removed the gnome
48 dependency (now just needs GTK 2.0)
49 * Sound fixes (aka, some sound actually works now)
50 * A few minor bugfixes and tweaks.
52 Changes since Milestone 2
53 -------------------------
54 * Implemented the SH4 translation core
55 * A handful of minor bugfixes
57 No really, that's it. The good stuff is coming next version, honest
59 Changes since Milestone 1
60 -------------------------
61 * Complete rewrite of nearly all PowerVR2 code - The M1 code was largely a
62 quick hack to get something running. It's done for real now.
63 * Initial IO event system (not widely used yet)
64 * Lots of bugfixes throughout the system
66 Known issues
67 ------------
68 The following are known bugs (as opposed to missing features) that will be
69 fixed in the next release, but are too large to be fixed for this version:
71 * Graphic artifacts related to triangle sorting and/of lack of depth
72 precision.
74 System requirements
75 -------------------
76 Linux:
77 GTK 2.6+
78 OpenGL drivers with EXT_framebuffer_object or GLX PBuffer support
79 - Currently this means either the ATI or NVidia binary drivers.
81 OS X:
82 System 10.4 or later
84 GCC, Make, etc.
86 Building
87 --------
88 From the base directory
89 ~$ ./configure
90 ~$ make
91 ~$ make install (optional)
93 Enjoy!
.