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lxdream.org :: lxdream/RELEASE_NOTES
lxdream 0.9.1
released Jun 29
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filename RELEASE_NOTES
changeset 623:95fcdcf2094c
prev483:e367f778447e
next793:7877d947228d
author nkeynes
date Sun Jun 22 08:59:39 2008 +0000 (15 years ago)
permissions -rw-r--r--
last change Add a tidy summary at the end of the configure script
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     1 Release notes for lxdream 0.8.3
     2 ===================================================
     4 Please note that this is still an alpha release - many things are not yet 
     5 implemented, it has many bugs (especially wrt rendering), and it's
     6 not likely to run at 100% speed.
     8 Having said all that, some games are known to run to at least 
     9 some degree (aka everything we've tried), and most homebrew works 
    10 perfectly or nearly so - feel free to experiment and let us 
    11 know how it goes.
    13 Changes since 0.8.2
    14 -------------------
    15 * MMU Implementation
    16 * Dreamcast mouse + keyboard support
    17 * Joystick/gamepad support
    18 * Assorted bug-fixes
    20 Changes since 0.8.1
    21 -------------------
    22 * x86-64 architecture support
    23 * Preliminary Mac OS X support
    24 * Pbuffer support (to support OpenGL drivers without EXT_framebuffer_object)
    25 * Support for more recent CDI and NRG image file versions
    26 * Minor bugfixes
    28 Changes since 0.8
    29 -----------------
    30 * Various configure/build fixes for compatibility
    31 * GDI image support
    32 * Minor bugfixes
    34 Changes since Milestone 3
    35 -------------------------
    36 * Speed improvements (translation core now runs at roughly double the speed
    37   of M3)
    38 * GUI Overhaul - it's actually somewhat usable now. Also removed the gnome
    39   dependency (now just needs GTK 2.0)
    40 * Sound fixes (aka, some sound actually works now)
    41 * A few minor bugfixes and tweaks.
    43 Changes since Milestone 2
    44 -------------------------
    45 * Implemented the SH4 translation core
    46 * A handful of minor bugfixes
    48 No really, that's it. The good stuff is coming next version, honest
    50 Changes since Milestone 1
    51 -------------------------
    52 * Complete rewrite of nearly all PowerVR2 code - The M1 code was largely a
    53 quick hack to get something running. It's done for real now.
    54 * Initial IO event system (not widely used yet)
    55 * Lots of bugfixes throughout the system
    57 Known issues
    58 ------------
    59 The following are known bugs (as opposed to missing features) that will be
    60 fixed in the next release, but are too large to be fixed for this version:
    62 * Polygons that are partially clipped by the view frustum can be distorted
    63 quite badly
    64 * Limited depth precision causes tearing of view on some scenes.
    66 System requirements
    67 -------------------
    68 GTK 2.6+
    69 ESounD 2.36+
    70 OpenGL drivers with EXT_framebuffer_object support (any recent drivers should be
    71 fine)
    72 GCC, Make, etc.
    74 Building
    75 --------
    76 From the base directory
    77 ~$ ./configure
    78 ~$ make
    79 ~$ make install            (optional)
    81 Enjoy!
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