4 * GL-based support functions
6 * Copyright (c) 2005 Nathan Keynes.
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
19 #ifndef lxdream_glutil_H
20 #define lxdream_glutil_H
30 * Test if a specific extension is supported. From opengl.org
31 * @param extension extension name to check for
32 * @return TRUE if supported, otherwise FALSE.
34 gboolean isGLExtensionSupported( const char *extension );
36 gboolean isOpenGLES2();
39 * Dump GL information to the output stream, usually for debugging purposes
41 void glPrintInfo( FILE *out );
44 * Check for a GL error and print a message if there is one
45 * @param context If not null, a string to be printed along side an error message
46 * @return FALSE if there was an error, otherwise TRUE
48 gboolean gl_check_error( const char *context );
50 * Test if secondary color (GL_COLOR_SUM) is supported.
52 gboolean isGLSecondaryColorSupported();
54 gboolean isGLVertexBufferSupported();
55 gboolean isGLVertexRangeSupported();
56 gboolean isGLPixelBufferSupported();
57 gboolean isGLMultitextureSupported();
58 gboolean isGLMirroredTextureSupported();
59 GLint glGetMaxColourAttachments();
61 /****** Extension variant wrangling *****/
63 #if defined(GL_MIRRORED_REPEAT_ARB) && !defined(GL_MIRRORED_REPEAT)
64 #define GL_MIRRORED_REPEAT GL_MIRRORED_REPEAT_ARB
67 #if defined(GL_MAX_TEXTURE_UNITS_ARB) && !defined(GL_MAX_TEXTURE_UNITS)
68 #define GL_MAX_TEXTURE_UNITS GL_MAX_TEXTURE_UNITS_ARB
71 #if defined(GL_FRAMEBUFFER_EXT) && !defined(GL_FRAMEBUFFER)
72 #define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
75 #if defined(GL_RENDERBUFFER_EXT) && !defined(GL_RENDERBUFFER)
76 #define GL_RENDERBUFFER GL_RENDERBUFFER_EXT
79 #if defined(GL_COLOR_ATTACHMENT0_EXT) && !defined(GL_COLOR_ATTACHMENT0)
80 #define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
83 #if defined(GL_MAX_COLOR_ATTACHMENTS_EXT) && !defined(GL_MAX_COLOR_ATTACHMENTS)
84 #define GL_MAX_COLOR_ATTACHMENTS GL_MAX_COLOR_ATTACHMENTS_EXT
87 #if defined(GL_STENCIL_ATTACHMENT_EXT) && !defined(GL_STENCIL_ATTACHMENT)
88 #define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT
91 #if defined(GL_DEPTH_ATTACHMENT_EXT) && !defined(GL_DEPTH_ATTACHMENT)
92 #define GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT
95 #if defined(GL_DEPTH_COMPONENT24_OES) && !defined(GL_DEPTH_COMPONENT24)
96 #define GL_DEPTH_COMPONENT24 GL_DEPTH_COMPONENT24_OES
99 #ifndef GL_DEPTH24_STENCIL8
100 #if defined(GL_DEPTH24_STENCIL8_EXT)
101 #define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_EXT
102 #elif defined(GL_DEPTH24_STENCIL8_OES)
103 #define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
107 #if defined(GL_FRAMEBUFFER_COMPLETE_EXT) && !defined(GL_FRAMEBUFFER_COMPLETE)
108 #define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
111 #if defined(GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT) && !defined(GL_UNSIGNED_SHORT_1_5_5_5_REV)
112 #define GL_UNSIGNED_SHORT_1_5_5_5_REV GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT
115 #if defined(GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT) && !defined(GL_UNSIGNED_SHORT_4_4_4_4_REV)
116 #define GL_UNSIGNED_SHORT_4_4_4_4_REV GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT
119 #if defined(GL_BGRA_EXT) && !defined(GL_BGRA)
120 #define GL_BGRA GL_BGRA_EXT
123 #if defined(HAVE_OPENGL_FBO_EXT) && !defined(HAVE_OPENGL_FBO)
124 #define glGenFramebuffers glGenFramebuffersEXT
125 #define glGenRenderbuffers glGenRenderbuffersEXT
126 #define glBindFramebuffer glBindFramebufferEXT
127 #define glDeleteFramebuffers glDeleteFramebuffersEXT
128 #define glDeleteRenderbuffers glDeleteRenderbuffersEXT
129 #define glBindFramebuffer glBindFramebufferEXT
130 #define glBindRenderbuffer glBindRenderbufferEXT
131 #define glRenderbufferStorage glRenderbufferStorageEXT
132 #define glFramebufferRenderbuffer glFramebufferRenderbufferEXT
133 #define glFramebufferTexture2D glFramebufferTexture2DEXT
134 #define glCheckFramebufferStatus glCheckFramebufferStatusEXT
138 /****** Shader handling (gl_sl.c) *****/
139 gboolean glsl_is_supported(void);
140 const char *glsl_get_version(void);
141 gboolean glsl_load_shaders( );
142 void glsl_unload_shaders(void);
143 void glsl_clear_shader();
145 /* Define an orthographic transform matrix, given the bounding box (assuming origin at 0) */
146 void defineOrthoMatrix( GLfloat *matrix, GLfloat width, GLfloat height, GLfloat znear, GLfloat zfar );
148 /* Convenience formatting function for driver use */
149 void fprint_extensions( FILE *out, const char *extensions );
155 #endif /* !lxdream_glutil_H */
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