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lxdream.org :: lxdream/src/drivers/gl_common.h
lxdream 0.9.1
released Jun 29
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filename src/drivers/gl_common.h
changeset 352:f0df7a6d4703
next405:570d93abb5b7
author nkeynes
date Sun Feb 11 10:09:32 2007 +0000 (12 years ago)
permissions -rw-r--r--
last change Bug 27: Implement opengl framebuffer objects
Rewrite much of the final video output stage. Now uses generic "render
buffers", implemented on GL using framebuffer objects + textures.
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     1 /**
     2  * $Id: gl_common.h,v 1.1 2007-02-11 10:09:32 nkeynes Exp $
     3  *
     4  * Parent for all X11 display drivers.
     5  *
     6  * Copyright (c) 2005 Nathan Keynes.
     7  *
     8  * This program is free software; you can redistribute it and/or modify
     9  * it under the terms of the GNU General Public License as published by
    10  * the Free Software Foundation; either version 2 of the License, or
    11  * (at your option) any later version.
    12  *
    13  * This program is distributed in the hope that it will be useful,
    14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    16  * GNU General Public License for more details.
    17  */
    19 #ifndef video_gl_common_H
    20 #define video_gl_common_H
    22 #include "display.h"
    24 /**
    25  * Test if a specific extension is supported. From opengl.org
    26  * @param extension extension name to check for
    27  * @return TRUE if supported, otherwise FALSE.
    28  */
    29 gboolean isGLExtensionSupported( const char *extension );
    31 gboolean hasRequiredGLExtensions();
    33 /**
    34  * Generic GL routine to draw the given frame buffer in the display view.
    35  */
    36 gboolean gl_display_frame_buffer( frame_buffer_t frame );
    38 /**
    39  * Generic GL routine to blank the display view with the specified colour.
    40  */
    41 gboolean gl_display_blank( uint32_t colour );
    44 /**
    45  * Generic GL read_render_buffer. This function assumes that the caller
    46  * has already set the appropriate glReadBuffer(); in other words, unless
    47  * there's only one buffer this needs to be wrapped.
    48  */
    49 gboolean gl_read_render_buffer( render_buffer_t buffer, char *target );
    52 /****** FBO handling (gl_fbo.c) ******/
    53 gboolean gl_fbo_is_supported();
    54 void gl_fbo_shutdown();
    55 void gl_fbo_init( display_driver_t driver );
    57 #endif /* !video_gl_common_H */
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