filename | src/pvr2/fragment.glsl |
changeset | 635:76c63aac3590 |
author | nkeynes |
date | Thu Jun 25 01:15:25 2009 +0000 (14 years ago) |
permissions | -rw-r--r-- |
last change | Move configuration to .lxdream/lxdreamrc on *nix, Library/Application Support/Lxdream on OS X Create standard directories on first run Add current quick state to config file Refactor quick-state handling into dreamcast.c, and use the save directory |
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1 // Standard PVR2 fragment shader
3 void main()
4 {
5 gl_FragColor = gl_Color;
6 gl_FragDepth = gl_FragCoord.z;
7 }
.