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lxdream.org :: lxdream/src/pvr2/
lxdream 0.9.1
released Jun 29
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/src/pvr2/
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fragment.glsl635:76c63aac359013 yearsnkeynesCommit render work in progress. Main changes:
gl_sl.c736:a02d1475ccfd13 yearsnkeynesRe-indent everything consistently
glrender.c934:3acd3b3ee6d112 yearsnkeynesChange RAM regions to use static arrays rather than mmap regions, for a 2-3% performance gain.
glutil.c736:a02d1475ccfd13 yearsnkeynesRe-indent everything consistently
glutil.h736:a02d1475ccfd13 yearsnkeynesRe-indent everything consistently
pvr2.c953:f4a156508ad112 yearsnkeynesMerge lxdream-mem branch back to trunk
pvr2.h953:f4a156508ad112 yearsnkeynesMerge lxdream-mem branch back to trunk
pvr2mem.c953:f4a156508ad112 yearsnkeynesMerge lxdream-mem branch back to trunk
pvr2mmio.h931:430048ea8b7112 yearsnkeynesMore refactoring and general cleanup. Most things should be working again now.
rendsave.c934:3acd3b3ee6d112 yearsnkeynesChange RAM regions to use static arrays rather than mmap regions, for a 2-3% performance gain.
rendsort.c934:3acd3b3ee6d112 yearsnkeynesChange RAM regions to use static arrays rather than mmap regions, for a 2-3% performance gain.
scene.c934:3acd3b3ee6d112 yearsnkeynesChange RAM regions to use static arrays rather than mmap regions, for a 2-3% performance gain.
scene.h878:c498ba66e85113 yearsnkeynesRemove unused fields from vertex_struct
tacore.c953:f4a156508ad112 yearsnkeynesMerge lxdream-mem branch back to trunk
texcache.c886:2bc6d2329cce13 yearsnkeynesFix texcache_init failing to clear texture_addr to -1
vertex.glsl847:2089244671d213 yearsnkeynesFog work-in-progress
yuv.c736:a02d1475ccfd13 yearsnkeynesRe-indent everything consistently
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