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lxdream.org :: lxdream/src/drivers/video_nsgl.m
lxdream 0.9.1
released Jun 29
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filename src/drivers/video_nsgl.m
changeset 1134:f502f3d32f90
prev1076:18c164e8aec4
next1159:580436b01b6c
author nkeynes
date Fri Oct 22 20:55:32 2010 +1000 (13 years ago)
permissions -rw-r--r--
last change Dump more information with --gl-info, and print it a little more nicely
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     1 /**
     2  * $Id$
     3  *
     4  * Cocoa (NSOpenGL) video driver
     5  *
     6  * Copyright (c) 2005 Nathan Keynes.
     7  *
     8  * This program is free software; you can redistribute it and/or modify
     9  * it under the terms of the GNU General Public License as published by
    10  * the Free Software Foundation; either version 2 of the License, or
    11  * (at your option) any later version.
    12  *
    13  * This program is distributed in the hope that it will be useful,
    14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    16  * GNU General Public License for more details.
    17  */
    19 #include <AppKit/NSOpenGL.h>
    20 #include <Foundation/NSAutoreleasePool.h>
    21 #include "drivers/video_nsgl.h"
    22 #include "drivers/video_gl.h"
    23 #include "pvr2/glutil.h"
    25 static NSOpenGLContext *nsgl_context = nil;
    27 gboolean video_nsgl_init_driver( NSView *view, display_driver_t driver )
    28 {
    29     NSAutoreleasePool *pool = [NSAutoreleasePool new];
    30     NSOpenGLPixelFormatAttribute attributes[] = {
    31             NSOpenGLPFAWindow,
    32             // NSOpenGLPFADoubleBuffer,
    33             NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute)24,
    34             (NSOpenGLPixelFormatAttribute)nil };
    36     NSOpenGLPixelFormat *pixelFormat = 
    37         [[[NSOpenGLPixelFormat alloc] initWithAttributes: attributes] autorelease];
    38     nsgl_context = 
    39         [[NSOpenGLContext alloc] initWithFormat: pixelFormat shareContext: nil];
    40     [nsgl_context setView: view];
    41     [nsgl_context makeCurrentContext];
    42     [pool release];
    43     driver->swap_buffers = video_nsgl_swap_buffers;
    44     driver->capabilities.has_gl = TRUE;
    45     if( gl_fbo_is_supported() ) {
    46         gl_fbo_init(driver);
    47     } else {
    48         /* Note there is a 'native' buffer framework, but since all current
    49          * Apple drivers appear to support FBO, there's not much point in
    50          * doing the work to support them.
    51          */
    52         ERROR( "FBO not supported" );
    53         return FALSE;
    54     }
    56     return TRUE;
    57 }
    59 void video_nsgl_update()
    60 {
    61     if( nsgl_context != nil ) {
    62         [nsgl_context update];
    63     }
    64 }
    66 void video_nsgl_make_current()
    67 {
    68     if( nsgl_context != nil ) {
    69         [nsgl_context makeCurrentContext];
    70     }
    71 }
    73 void video_nsgl_swap_buffers()
    74 {
    75     if( nsgl_context != nil ) {
    76         [nsgl_context flushBuffer];
    77     }
    78 }
    80 void video_nsgl_shutdown()
    81 {
    82     if( nsgl_context != nil ) {
    83         [NSOpenGLContext clearCurrentContext];
    84         [nsgl_context release];
    85         nsgl_context = nil;
    86     }
    87 }
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