filename | test/timer.h |
changeset | 262:bc96e0b79308 |
prev | 225:e5cea6125580 |
author | nkeynes |
date | Mon Feb 13 22:16:43 2012 +1000 (12 years ago) |
permissions | -rw-r--r-- |
last change | Make palette textures 2D (1 pixel high) instead of 1D - pretty much the same, but some systems don't support 1D textures |
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2 void timer_start();
3 unsigned int timer_gettime();
4 unsigned int timer_gettime_us();
5 unsigned int timer_stop();
6 unsigned int timer_to_microsecs( long value );
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