filename | src/drivers/video_nsgl.m |
changeset | 1258:f8a9c0fd2abb |
prev | 1256:a9d29fe74bf3 |
author | nkeynes |
date | Mon Mar 05 11:41:03 2012 +1000 (12 years ago) |
permissions | -rw-r--r-- |
last change | Small cleanups: Refactor the post-windowing setup into gl_init_driver() in video_gl.c Move gl_sl.c into src/drivers and tidy up a bit. Fix OS X compiling plugins with -mdynamic-no-pic |
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1 /**
2 * $Id$
3 *
4 * Cocoa (NSOpenGL) video driver
5 *
6 * Copyright (c) 2005 Nathan Keynes.
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 */
19 #include <AppKit/NSOpenGL.h>
20 #include <Foundation/NSAutoreleasePool.h>
21 #include "drivers/video_nsgl.h"
22 #include "drivers/video_gl.h"
23 #include "pvr2/glutil.h"
25 static NSOpenGLContext *nsgl_context = nil;
27 gboolean video_nsgl_init_driver( NSView *view, display_driver_t driver )
28 {
29 NSAutoreleasePool *pool = [NSAutoreleasePool new];
30 NSOpenGLPixelFormatAttribute attributes[] = {
31 NSOpenGLPFAWindow,
32 // NSOpenGLPFADoubleBuffer,
33 NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute)24,
34 (NSOpenGLPixelFormatAttribute)nil };
36 NSOpenGLPixelFormat *pixelFormat =
37 [[[NSOpenGLPixelFormat alloc] initWithAttributes: attributes] autorelease];
38 nsgl_context =
39 [[NSOpenGLContext alloc] initWithFormat: pixelFormat shareContext: nil];
40 [nsgl_context setView: view];
41 [nsgl_context makeCurrentContext];
42 [pool release];
43 driver->swap_buffers = video_nsgl_swap_buffers;
44 driver->capabilities.has_gl = TRUE;
45 driver->capabilities.depth_bits = 24;
46 gl_init_driver(driver, TRUE);
47 return TRUE;
48 }
50 void video_nsgl_update()
51 {
52 if( nsgl_context != nil ) {
53 [nsgl_context update];
54 }
55 }
57 void video_nsgl_make_current()
58 {
59 if( nsgl_context != nil ) {
60 [nsgl_context makeCurrentContext];
61 }
62 }
64 void video_nsgl_swap_buffers()
65 {
66 if( nsgl_context != nil ) {
67 [nsgl_context flushBuffer];
68 }
69 }
71 void video_nsgl_shutdown()
72 {
73 if( nsgl_context != nil ) {
74 [NSOpenGLContext clearCurrentContext];
75 [nsgl_context release];
76 nsgl_context = nil;
77 }
78 }
.