Bug 27: FBO support
Update calls to pvr2_render_buffer_invalidate() for changes in #27
src/sh4/sh4mem.c
Update calls to pvr2_render_buffer_invalidate() for changes in #27
src/sh4/sh4mem.c
Bug 27: Implement opengl framebuffer objects
Rewrite much of the final video output stage. Now uses generic "render
buffers", implemented on GL using framebuffer objects + textures.
src/Makefile.am
src/Makefile.in
src/display.c
src/display.h
src/drivers/gl_common.c
src/drivers/gl_common.h
src/drivers/gl_fbo.c
src/drivers/video_gl.c
src/drivers/video_gl.h
src/drivers/video_gtk.c
...
Rewrite much of the final video output stage. Now uses generic "render
buffers", implemented on GL using framebuffer objects + textures.
src/Makefile.am
src/Makefile.in
src/display.c
src/display.h
src/drivers/gl_common.c
src/drivers/gl_common.h
src/drivers/gl_fbo.c
src/drivers/video_gl.c
src/drivers/video_gl.h
src/drivers/video_gtk.c
...
Fix compressed mipmap textures (byte count was wrong)
Change internal gl format to the simple versions - let the implementation
use whatever's most efficient
src/pvr2/texcache.c
Change internal gl format to the simple versions - let the implementation
use whatever's most efficient
src/pvr2/texcache.c
Load textures into the right region
Allow setting the backplane control word from the test data
test/testrend.c
Allow setting the backplane control word from the test data
test/testrend.c
.