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lxdream.org :: lxdream/src/pvr2/shaders.glsl :: log
lxdream 0.9.1
released Jun 29
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filename src/pvr2/shaders.glsl
changeset1250:204dae47ab7a
authornkeynes
dateSat Mar 03 16:08:48 2012 +1000 (12 years ago)
permissions-rw-r--r--
last changeAdd explicit precision (required by ES SL) and remove unnecessary
gl_FragDepth assignments
file annotate diff log rss
1250:204dae47ab7a12 yearsnkeynesAdd explicit precision (required by ES SL) and remove unnecessary
1240:190df8a791ca12 yearsnkeynesImplement display output for the GLES2 case (no fixed function
1232:e5b12e2fe6ba12 yearsnkeynesRemove most of the remaining fixed-functionality in the shader rendering
1221:f50407acc68212 yearsnkeynesMake palette textures 2D (1 pixel high) instead of 1D - pretty much the
1207:f7ca985659c612 yearsnkeynesGen helper functions for uniform + attribute variables, along with the main
1140:7dc1c71ece7613 yearsnkeynesImplement fragment shader to support palette textures 'directly', and
1130:5f56fc93111213 yearsnkeynesRefactor shader management to support multiple programs, which are all
.