Commit BF tests and initial exception handler
test/Makefile
test/interrupt.s
test/sh4/andi.s
test/sh4/bf.s
test/sh4/inc.s
test/sh4/testsh4.c
test/Makefile
test/interrupt.s
test/sh4/andi.s
test/sh4/bf.s
test/sh4/inc.s
test/sh4/testsh4.c
SH4 tests: Add tests for addc, addv, and
test/Makefile
test/sh4/add.s
test/sh4/addc.s
test/sh4/addv.s
test/sh4/and.s
test/sh4/andi.s
test/sh4/inc.s
test/sh4/testsh4.c
test/Makefile
test/sh4/add.s
test/sh4/addc.s
test/sh4/addv.s
test/sh4/and.s
test/sh4/andi.s
test/sh4/inc.s
test/sh4/testsh4.c
Commit start of SH4 test cases
test/Makefile
test/sh4/README
test/sh4/add.s
test/sh4/testsh4.c
test/timer.c
test/timer.h
test/Makefile
test/sh4/README
test/sh4/add.s
test/sh4/testsh4.c
test/timer.c
test/timer.h
Bug #0005 Implement translucent poly sorting
Implement quick-and-dirty sorting based on min-z. It's not remotely complete
but damn that looks so much better ^_^
src/Makefile.am
src/Makefile.in
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/render.c
src/pvr2/rendsort.c
Implement quick-and-dirty sorting based on min-z. It's not remotely complete
but damn that looks so much better ^_^
src/Makefile.am
src/Makefile.in
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/render.c
src/pvr2/rendsort.c
Bug #0010
Move polygon macros to pvr2.h
Implement background rendering more fully
src/pvr2/pvr2.h
src/pvr2/rendbkg.c
src/pvr2/rendcore.c
src/pvr2/render.c
Move polygon macros to pvr2.h
Implement background rendering more fully
src/pvr2/pvr2.h
src/pvr2/rendbkg.c
src/pvr2/rendcore.c
src/pvr2/render.c
Initial implementation of new background support
src/Makefile.am
src/Makefile.in
src/pvr2/pvr2.h
src/pvr2/rendbkg.c
src/pvr2/render.c
src/Makefile.am
src/Makefile.in
src/pvr2/pvr2.h
src/pvr2/rendbkg.c
src/pvr2/render.c
.