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lxdream.org :: lxdream :: changelog
lxdream 0.9.1
released Jun 29
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13 years agoRemove icount from the CPU description
nkeynes [Wed, 17 Jan 2007 21:28:43 +0000]  tree
Remove icount from the CPU description
src/cpu.h


13 years agoRename SPUDMA to G2DMA (following KOS's lead)
nkeynes [Wed, 17 Jan 2007 21:27:20 +0000]  tree
Rename SPUDMA to G2DMA (following KOS's lead)
Remove sh4r.icount (obsolete)
Rewrite G2 fifo status in terms of slice cycles
src/aica/armdasm.c
src/asic.c
src/asic.h
src/sh4/sh4core.c
src/sh4/sh4core.h
src/sh4/sh4dasm.c


13 years agoImplement writing to the RTC registers
nkeynes [Wed, 17 Jan 2007 09:37:22 +0000]  tree
Implement writing to the RTC registers
src/aica/aica.c
src/aica/aica.h


13 years agoFix RGB565 format
nkeynes [Wed, 17 Jan 2007 09:21:55 +0000]  tree
Fix RGB565 format
Fix miscalculation of byte size
src/pvr2/texcache.c


13 years agoZ-buffer should be cleared to 0, not the bgplanez
nkeynes [Wed, 17 Jan 2007 09:21:27 +0000]  tree
Z-buffer should be cleared to 0, not the bgplanez
src/pvr2/render.c


13 years agoChange tex mode 1 to MODULATE
nkeynes [Wed, 17 Jan 2007 09:21:09 +0000]  tree
Change tex mode 1 to MODULATE
src/pvr2/rendcore.c


13 years agoBug 24: Initial implementation of scene save loader
nkeynes [Tue, 16 Jan 2007 11:09:39 +0000]  tree
Bug 24: Initial implementation of scene save loader
test/Makefile
test/rendload.c


13 years agoBug 24: Add basic gui for save scene function
nkeynes [Tue, 16 Jan 2007 10:36:19 +0000]  tree
Bug 24: Add basic gui for save scene function
dream.glade
src/gui/callbacks.c
src/gui/callbacks.h
src/gui/interface.c


13 years agoBug 24: Initial implementation of "save scene" function
nkeynes [Tue, 16 Jan 2007 10:34:46 +0000]  tree
Bug 24: Initial implementation of "save scene" function
src/Makefile.am
src/Makefile.in
src/dreamcast.c
src/dreamcast.h
src/pvr2/pvr2.c
src/pvr2/pvr2.h
src/pvr2/rendsave.c


13 years agoAdd save state to the magic loader (so we can run save states directly from
nkeynes [Tue, 16 Jan 2007 09:18:32 +0000]  tree
Add save state to the magic loader (so we can run save states directly from
the command line)
src/loader.c


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