Refactor render buffer read/write to pvr2mem.c
Implement 4-bit indexed textures (tentatively)
Fix RGB24 support
src/pvr2/pvr2.h
src/pvr2/pvr2mem.c
src/pvr2/render.c
src/pvr2/texcache.c
Implement 4-bit indexed textures (tentatively)
Fix RGB24 support
src/pvr2/pvr2.h
src/pvr2/pvr2mem.c
src/pvr2/render.c
src/pvr2/texcache.c
Save/restore MMU state (specifically the OC cache ram) correctly
src/sh4/sh4core.c
src/sh4/sh4core.h
src/sh4/sh4mmio.c
src/sh4/sh4core.c
src/sh4/sh4core.h
src/sh4/sh4mmio.c
Enable blend by default - remove toggle on tex-alpha bit as its just plain
wrong
Implement UV clamping
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/render.c
wrong
Implement UV clamping
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/render.c
.