Differentiate between flat + gouraud shaded polys - use colour of first vertex only
Remove vertex count checks - doesn't seem to be correct anyway.
Add check for unrecognized command codes
other minor tweaks
src/pvr2/render.c
Remove vertex count checks - doesn't seem to be correct anyway.
Add check for unrecognized command codes
other minor tweaks
src/pvr2/render.c
Add initial backplane support
Turn GL_BLEND on for translucent polys
src/pvr2/pvr2mmio.h
src/pvr2/render.c
Turn GL_BLEND on for translucent polys
src/pvr2/pvr2mmio.h
src/pvr2/render.c
Rename IDE DMA registers appropriately
Remove forced irq hack
Add correct irq handling for IDE
Miscellaneous WIP for the GD-rom drive
src/asic.c
src/asic.h
src/gdrom/gdrom.h
src/gdrom/ide.c
src/gdrom/ide.h
Remove forced irq hack
Add correct irq handling for IDE
Miscellaneous WIP for the GD-rom drive
src/asic.c
src/asic.h
src/gdrom/gdrom.h
src/gdrom/ide.c
src/gdrom/ide.h
.