Bug #0005 Implement translucent poly sorting
Implement quick-and-dirty sorting based on min-z. It's not remotely complete
but damn that looks so much better ^_^
src/Makefile.am
src/Makefile.in
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/render.c
src/pvr2/rendsort.c
Implement quick-and-dirty sorting based on min-z. It's not remotely complete
but damn that looks so much better ^_^
src/Makefile.am
src/Makefile.in
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/render.c
src/pvr2/rendsort.c
Bug #0010
Move polygon macros to pvr2.h
Implement background rendering more fully
src/pvr2/pvr2.h
src/pvr2/rendbkg.c
src/pvr2/rendcore.c
src/pvr2/render.c
Move polygon macros to pvr2.h
Implement background rendering more fully
src/pvr2/pvr2.h
src/pvr2/rendbkg.c
src/pvr2/rendcore.c
src/pvr2/render.c
Initial implementation of new background support
src/Makefile.am
src/Makefile.in
src/pvr2/pvr2.h
src/pvr2/rendbkg.c
src/pvr2/render.c
src/Makefile.am
src/Makefile.in
src/pvr2/pvr2.h
src/pvr2/rendbkg.c
src/pvr2/render.c
Initial rendering tests (no support for result comparison yet)
test/Makefile
test/pvr.c
test/pvr.h
test/testrend.c
test/Makefile
test/pvr.c
test/pvr.h
test/testrend.c
.