filename | src/tools/genglsl.c |
changeset | 1130:5f56fc931112 |
author | nkeynes |
date | Fri Sep 17 20:08:50 2010 +1000 (13 years ago) |
permissions | -rw-r--r-- |
last change | Refactor shader management to support multiple programs, which are all defined in the shaders.glsl, rather than split up into one file per fragment. |
file | annotate | diff | log |
(0) tip | ||||
1130:5f56fc931112 | 13 years | nkeynes | Refactor shader management to support multiple programs, which are all | diff | annotate |
968:6fb1481859a4 | 15 years | nkeynes | Fix various compile-time warnings | diff | annotate |
736:a02d1475ccfd | 15 years | nkeynes | Re-indent everything consistently | diff | annotate |
561:533f6b478071 | 16 years | nkeynes | Enable Id keyword on all source files | diff | annotate |
405:570d93abb5b7 | 16 years | nkeynes | Add GLSL loader framework | diff | annotate |
(0) tip |
.