Commit render work in progress. Main changes:
* Preliminary OSMesa support
* Move the generic gl code out to pvr2/
* Implement scene data structure + reader
* Remove the 1/z adjustments
Makefile.in
config.h.in
configure
configure.in
src/Makefile.am
src/Makefile.in
src/drivers/fragment.glsl
src/drivers/gl_common.c
src/drivers/gl_common.h
src/drivers/gl_fbo.c
...
* Preliminary OSMesa support
* Move the generic gl code out to pvr2/
* Implement scene data structure + reader
* Remove the 1/z adjustments
Makefile.in
config.h.in
configure
configure.in
src/Makefile.am
src/Makefile.in
src/drivers/fragment.glsl
src/drivers/gl_common.c
src/drivers/gl_common.h
src/drivers/gl_fbo.c
...
Bug #55: Fix relative path handling
Canonicalize paths before passing to the file dialog
src/gtkui/gtkcb.c
src/gtkui/gtkui.c
src/gtkui/gtkui.h
Canonicalize paths before passing to the file dialog
src/gtkui/gtkcb.c
src/gtkui/gtkui.c
src/gtkui/gtkui.h
Fix LDS/STS to FPUL/FPSCR to check the FPU disabled bit. Fixes
the linux 2.4.0-test8 kernel boot
(this wasn't exactly very well documented in the original manual)
src/sh4/sh4core.c
src/sh4/sh4core.in
src/sh4/sh4x86.c
src/sh4/sh4x86.in
the linux 2.4.0-test8 kernel boot
(this wasn't exactly very well documented in the original manual)
src/sh4/sh4core.c
src/sh4/sh4core.in
src/sh4/sh4x86.c
src/sh4/sh4x86.in
.