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lxdream.org :: lxdream/src/pvr2/glrender.c :: log
lxdream 0.9.1
released Jun 29
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filename src/pvr2/glrender.c
changeset687:6bdc2b7032ea
authornkeynes
dateSat Jun 14 11:54:15 2008 +0000 (13 years ago)
permissions-rw-r--r--
last changeChange colour params to float
Convert background processing over to scene structure (fixes some depth issues as well)
Add color unclamp when supported
file annotate diff log rss
687:6bdc2b7032ea13 yearsnkeynesChange colour params to float
684:95f2068235ef13 yearsnkeynesTweak far-clip-plane to cope with borderline vertexes
677:3ee62740ff8f13 yearsnkeynesRemove pvr2mmio.h include from pvr2.h (it's supposed to be moore or less private)
669:ab344e42bca913 yearsnkeynesCleanup most of the -Wall warnings (getting a bit sloppy...)
666:ea369bcf6def13 yearsnkeynesChange secondary colour to 3-components - makes osx happy and is probably more correct anyway
665:99ae9dc4cab713 yearsnkeynesMove glsl setup out of the drivers
655:31a4b664d48913 yearsnkeynesAdd support for mirrored textures
653:3202ff01d48e13 yearsnkeynesMerge lxdream-render branch (643:670) to trunk
651:95a9cf98785b13 yearsnkeynesEnsure depth buffer is unmasked before clearig lxdream-render
649:620c5c6496b513 yearsnkeynesUse maxz rather than minz for tri sorting (better results atm) lxdream-render
648:ef9aa5cba86f13 yearsnkeynesPut the 1/z back in for the moment lxdream-render
645:a7392098299c13 yearsnkeynesMore refactor work in progress - nearly done now lxdream-render
639:162ee7614b6013 yearsnkeynesMore render WIP - initial glrender.c lxdream-render
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