Implement LDRH/STRH/LDRSH/LDRSB instructions
src/aica/armcore.c
src/aica/armdasm.c
src/aica/armmem.c
src/aica/armcore.c
src/aica/armdasm.c
src/aica/armmem.c
Remap 1C000000 .. 1FFFFFFF to the P4 region when accessed through TLB
lookup, as per the SH4 manual
src/sh4/mmu.c
lookup, as per the SH4 manual
src/sh4/mmu.c
Fix core-exit-on-flush in a delay branch slot. Bit of a hack really
src/sh4/sh4trans.c
src/sh4/xltcache.c
src/sh4/xltcache.h
src/sh4/sh4trans.c
src/sh4/xltcache.c
src/sh4/xltcache.h
Add failing test case for the MMU flush-cache case
test/Makefile.in
test/sh4/testsh4.c
test/sh4/vmexit.s
test/Makefile.in
test/sh4/testsh4.c
test/sh4/vmexit.s
Add ability to bind a render buffer to a texture, with output going to the texture.
(RTT work in progress)
src/display.h
src/drivers/gl_fbo.c
src/drivers/video_glx.c
src/drivers/video_gtk.c
src/drivers/video_null.c
src/drivers/video_osx.c
src/pvr2/pvr2.c
(RTT work in progress)
src/display.h
src/drivers/gl_fbo.c
src/drivers/video_glx.c
src/drivers/video_gtk.c
src/drivers/video_null.c
src/drivers/video_osx.c
src/pvr2/pvr2.c
Only install the .png pixmaps in a make install (.icns are OS X bundle only)
Makefile.am
Makefile.in
Makefile.am
Makefile.in
.