Refactor mouse event management - button events are now usable for controllers
src/cocoaui/cocoa_ctrl.c
src/cocoaui/cocoa_prefs.c
src/display.c
src/display.h
src/gtkui/gtk_ctrl.c
src/gtkui/gtk_win.c
src/maple/kbd.c
src/cocoaui/cocoa_ctrl.c
src/cocoaui/cocoa_prefs.c
src/display.c
src/display.h
src/gtkui/gtk_ctrl.c
src/gtkui/gtk_win.c
src/maple/kbd.c
Add part numbers to the header comments, just because
src/maple/controller.c
src/maple/kbd.c
src/maple/mouse.c
src/maple/controller.c
src/maple/kbd.c
src/maple/mouse.c
Fog work-in-progress
src/pvr2/glrender.c
src/pvr2/pvr2mmio.h
src/pvr2/scene.c
src/pvr2/scene.h
src/pvr2/vertex.glsl
src/pvr2/glrender.c
src/pvr2/pvr2mmio.h
src/pvr2/scene.c
src/pvr2/scene.h
src/pvr2/vertex.glsl
Merge controller.h into controller.c for consistency with the other maple devices
src/maple/controller.c
src/maple/controller.h
src/maple/controller.c
src/maple/controller.h
Disable the run actions when the system can't run (missing from cocoa ui code)
src/cocoaui/cocoaui.c
src/cocoaui/cocoaui.c
Initial implementation of the performance counters, only working one for now
is raw clock cycles (0x23)
src/sh4/mmu.c
src/sh4/pmm.c
src/sh4/sh4.c
src/sh4/sh4core.h
src/sh4/sh4mmio.h
is raw clock cycles (0x23)
src/sh4/mmu.c
src/sh4/pmm.c
src/sh4/sh4.c
src/sh4/sh4core.h
src/sh4/sh4mmio.h
.