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lxdream.org :: lxdream/src/drivers/gl_fbo.c :: log
lxdream 0.9.1
released Jun 29
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filename src/drivers/gl_fbo.c
changeset1245:01e0020adf88
authornkeynes
dateFri Mar 02 23:49:10 2012 +1000 (12 years ago)
permissions-rw-r--r--
last changeAndroid WIP:
* Rename gui_jni.c to gui_android.c - now quite android specific.
* Implement generic EGL driver with very minimal Java wrapper
* Run emulation in separate thread, and implement simple queue for
inter-thread communication.
* Add menu/action-bar items for start + reset
file annotate diff log rss
1245:01e0020adf8812 yearsnkeynesAndroid WIP:
1228:8168aa94e6d712 yearsnkeynesCheck for existence of glDrawBuffer (assuming that glReadBuffer will
1223:61684ca8859912 yearsnkeynesAdd extension wrangling for max colour attachments
1222:a4545699a82b12 yearsnkeynesUse GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE_ARB for frame buffers, for
1210:79bbd30363f412 yearsnkeynesAdd wrangling for some of the core vs EXT/ARB versions of functions + macros
1166:f405d42a978613 yearsnkeynesPerform the sanity checks for FBOs and shaders up front rather than on every
1141:dc60a0987db913 yearsnkeynesRemove unnecessary (and slow) glFinish() calls from the FBO driver
1076:18c164e8aec414 yearsnkeynesRearrange frame output slightly.
877:8331f4aa361615 yearsnkeynesFix bound check on number of framebuffers allocated
868:c5b4ed31d81915 yearsnkeynesUpdate the texture dimensions regardless of whether we created the texture here
863:a5e5310061e215 yearsnkeynesInitial shadow volume implementation for opaque polygons (stencil isn't quite
857:3d8944884eaa15 yearsnkeynesImplement write-back with the hscaler enabled
805:b355f7b3ff2e15 yearsnkeynesAdd ability to bind a render buffer to a texture, with output going to the texture.
798:eb5c0d1863cd15 yearsnkeynesCheck the MAX_COLOR_ATTACHMENTS value rather than assuming it's at least 4, since
758:99ae000d4e0915 yearsnkeynesFix compiler warnings
736:a02d1475ccfd15 yearsnkeynesRe-indent everything consistently
669:ab344e42bca915 yearsnkeynesCleanup most of the -Wall warnings (getting a bit sloppy...)
656:031d23fa6d0b16 yearsnkeynesAdd configure-time checks for fbo and shader functions in libGL (so linking
635:76c63aac359016 yearsnkeynesCommit render work in progress. Main changes: lxdream-render
561:533f6b47807116 yearsnkeynesEnable Id keyword on all source files lxdream-mmu
545:fdcdcd8b9fd116 yearsnkeynesRefactor GLX support and implement pbuffer rendering support
540:a3767018a96d16 yearsnkeynesSupport darwin OpenGL/* headers as well as the more usual GL/*
477:9a373f2ff00916 yearsnkeynesAdd save/restore of render buffers in save states
445:75c668cdfdc016 yearsnkeynesUnbind the framebuffer after initialization
443:1163eb5c059016 yearsnkeynesAdd ability to track the last displayed buffer, and handle expose/resize
438:f4d7774967d116 yearsnkeynesFix tex coords and render with linear filtering
429:e581b90c3fb316 yearsnkeynesFix compilation warnings
424:421d68e78c4616 yearsnkeynesFix compilation warnings
352:f0df7a6d470317 yearsnkeynesBug 27: Implement opengl framebuffer objects
.