Cleanup framebuffer formats by adding a central source for the information
src/display.c
src/display.h
src/drivers/video_x11.c
src/pvr2/pvr2.h
src/pvr2/pvr2mem.c
src/display.c
src/display.h
src/drivers/video_x11.c
src/pvr2/pvr2.h
src/pvr2/pvr2mem.c
Move PVR2 dma handling (0x10000000-0x13FFFFFF) into pvr2mem.c, minor
register cleanups in asic.c
src/asic.c
src/asic.h
src/pvr2/pvr2.h
src/pvr2/pvr2mem.c
src/sh4/sh4mem.c
register cleanups in asic.c
src/asic.c
src/asic.h
src/pvr2/pvr2.h
src/pvr2/pvr2mem.c
src/sh4/sh4mem.c
Add method to determine maximum z-coord in scene, use for near-clip value
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/render.c
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/render.c
Add support for quads (auto-calculated 4th vertex)
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/rendsort.c
src/pvr2/pvr2.h
src/pvr2/rendcore.c
src/pvr2/rendsort.c
.