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lxdream.org :: lxdream/src/pvr2/render.c :: log
lxdream 0.9.1
released Jun 29
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filename src/pvr2/render.c
changeset337:cdd757aa8e8c
authornkeynes
dateSun Jan 28 11:36:00 2007 +0000 (13 years ago)
permissions-rw-r--r--
last changeInvalidate palette textures when the palette changes (fixes a few texture
bugs)
Fix odd/even selection in pvr2_display_frame
file annotate diff log rss
337:cdd757aa8e8c13 yearsnkeynesInvalidate palette textures when the palette changes (fixes a few texture
333:e29561c998f513 yearsnkeynesStart working towards scaler implementation - fixes overrun issue
331:a6048d3a9a7913 yearsnkeynesZ should be rendered as 1/Z - fixes a host of depth issues
322:35440794295713 yearsnkeynesAdd method to determine maximum z-coord in scene, use for near-clip value
315:2d8ba198d62c13 yearsnkeynesRefactor render buffer read/write to pvr2mem.c
308:10a5b5475fb013 yearsnkeynesEnable blend by default - remove toggle on tex-alpha bit as its just plain
299:d0c983d5ad5913 yearsnkeynesZ-buffer should be cleared to 0, not the bgplanez
222:541d9d899aba14 yearsnkeynesBug #0005 Implement translucent poly sorting
221:cf5c6d32616214 yearsnkeynesBug #0010
219:dfd3292143f214 yearsnkeynesInitial implementation of new background support
191:df4441cf312814 yearsnkeynesAdd more register masks (in line with test case)
189:615b70cfd72914 yearsnkeynesIssue 0003: TA Vertex compiler
169:abbdc694358714 yearsnkeynesMove frontplane back to -4 (yeah dodgy temp hack)
161:408b9210395f14 yearsnkeynesImplement render buffer invalidation
144:7f0714e89aaa14 yearsnkeynesRename video_driver to display_driver
132:48a8cc54174214 yearsnkeynesDifferentiate between flat + gouraud shaded polys - use colour of first vertex only
128:f98ce97cacdd14 yearsnkeynesAdd initial backplane support
118:fcec54454d1014 yearsnkeynesNominally implement packed-colour (w/ or w/o texture) mode
113:ce4eb7959d5614 yearsnkeynesVarious fixes to make tatest work
108:565de331ccec14 yearsnkeynesMore video WIP - displays _something_ now, at least...
103:9b9cfc5855e014 yearsnkeynesMore rendering work in progress. Almost there now...
100:995e42e96cc914 yearsnkeynesSplit pvr2.c out to separate files for TA and renderer, minor renames
.