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lxdream.org :: lxdream/src/pvr2/gl_sl.c :: log
lxdream 0.9.1
released Jun 29
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filename src/pvr2/gl_sl.c
changeset1140:7dc1c71ece76
authornkeynes
dateTue Oct 26 08:39:02 2010 +1000 (13 years ago)
permissions-rw-r--r--
last changeImplement fragment shader to support palette textures 'directly', and
therefore avoid having to reload all palette textures whenever the palette
changes.
file annotate diff log rss
1140:7dc1c71ece7613 yearsnkeynesImplement fragment shader to support palette textures 'directly', and
1134:f502f3d32f9013 yearsnkeynesDump more information with --gl-info, and print it a little more nicely
1130:5f56fc93111213 yearsnkeynesRefactor shader management to support multiple programs, which are all
1009:c29795e15cef15 yearsnkeynesUse the configure result for glsl ARB functions rather than the
736:a02d1475ccfd15 yearsnkeynesRe-indent everything consistently
679:f5ae66677a4915 yearsnkeynesFix shaders to be disabled until explicitly requested
669:ab344e42bca915 yearsnkeynesCleanup most of the -Wall warnings (getting a bit sloppy...)
656:031d23fa6d0b16 yearsnkeynesAdd configure-time checks for fbo and shader functions in libGL (so linking
635:76c63aac359016 yearsnkeynesCommit render work in progress. Main changes: lxdream-render
.