Search :: lxdream/src/pvr2/gl_sl.c :: log
lxdream 0.9.1
released Jun 29
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filename src/pvr2/gl_sl.c
dateThu Feb 23 19:43:24 2012 +1000 (10 years ago)
last changeAdd missing float uniform type
Fix previous sl cleanup being called after new sl setup is done
file annotate diff log rss
1229:dc935eee976710 yearsnkeynesAdd missing float uniform type
1209:e606e65eaf5410 yearsnkeynesAdd enable/disable vertex attribute calls when making a shader active
1208:6955202d640810 yearsnkeynesAdd enable/disable vertex attribute calls when making a shader active
1207:f7ca985659c610 yearsnkeynesGen helper functions for uniform + attribute variables, along with the main
1206:a9b41bcb841010 yearsnkeynesAdd support for matrix uniforms + vertex attribs
1203:d8519911fb4010 yearsnkeynesFix SL function signatures
1166:f405d42a978611 yearsnkeynesPerform the sanity checks for FBOs and shaders up front rather than on every
1140:7dc1c71ece7611 yearsnkeynesImplement fragment shader to support palette textures 'directly', and
1134:f502f3d32f9011 yearsnkeynesDump more information with --gl-info, and print it a little more nicely
1130:5f56fc93111211 yearsnkeynesRefactor shader management to support multiple programs, which are all
1009:c29795e15cef13 yearsnkeynesUse the configure result for glsl ARB functions rather than the
736:a02d1475ccfd14 yearsnkeynesRe-indent everything consistently
679:f5ae66677a4914 yearsnkeynesFix shaders to be disabled until explicitly requested
669:ab344e42bca914 yearsnkeynesCleanup most of the -Wall warnings (getting a bit sloppy...)
656:031d23fa6d0b14 yearsnkeynesAdd configure-time checks for fbo and shader functions in libGL (so linking
635:76c63aac359014 yearsnkeynesCommit render work in progress. Main changes: lxdream-render