Add check that glGenFencesNV is actually defined, to try to guard against
installations with a broken libGL
src/drivers/gl_vbo.c
installations with a broken libGL
src/drivers/gl_vbo.c
Add support for Nokia N900
- Generic support for EGL with GTK
- Workaround for nokia bug with egl config
Based on patch from guinux, thanks!
Makefile.in
configure
configure.in
src/Makefile.am
src/Makefile.in
src/drivers/gl_sl.c
src/drivers/video_egl.c
src/drivers/video_egl.h
src/drivers/video_gtk.c
src/pvr2/glutil.h
...
- Generic support for EGL with GTK
- Workaround for nokia bug with egl config
Based on patch from guinux, thanks!
Makefile.in
configure
configure.in
src/Makefile.am
src/Makefile.in
src/drivers/gl_sl.c
src/drivers/video_egl.c
src/drivers/video_egl.h
src/drivers/video_gtk.c
src/pvr2/glutil.h
...
Add glib/gfileutils.h includes, as some required defines were moved there in recent versions of glib
src/drivers/cdrom/cd_gdi.c
src/lxpaths.c
src/drivers/cdrom/cd_gdi.c
src/lxpaths.c
Set the android default directory to $SDCARD/lxdream instead of the /data
directory.
android/src/org/lxdream/LxdreamActivity.java
directory.
android/src/org/lxdream/LxdreamActivity.java
Check for sqrt() in libm if needed (required on some platforms)
Baesd on patch from guinux, thanks!
configure
configure.in
Baesd on patch from guinux, thanks!
configure
configure.in
Treat quotes as entering a double-quoted string (mostly redundant, but we
generate them in the path escaping for some reason)
src/lxpaths.c
src/test/testlxpaths.c
generate them in the path escaping for some reason)
src/lxpaths.c
src/test/testlxpaths.c
Android: Preserve render buffers when switching away from app.
- fix gl_read_render_buffer + gl_load_frame_buffer to work in GLES
a) glReadPixels only (guaranteed to) work for GL_RGBA,GL_UNSIGNED_BYTE
b) glTexSubImage2D can only load GL_RGBA into a GL_RGBA render buffer.
src/display.h
src/drivers/video_gl.c
src/gui_android.c
src/pvr2/glutil.c
src/pvr2/glutil.h
src/pvr2/pvr2.c
src/pvr2/pvr2.h
src/pvr2/texcache.c
- fix gl_read_render_buffer + gl_load_frame_buffer to work in GLES
a) glReadPixels only (guaranteed to) work for GL_RGBA,GL_UNSIGNED_BYTE
b) glTexSubImage2D can only load GL_RGBA into a GL_RGBA render buffer.
src/display.h
src/drivers/video_gl.c
src/gui_android.c
src/pvr2/glutil.c
src/pvr2/glutil.h
src/pvr2/pvr2.c
src/pvr2/pvr2.h
src/pvr2/texcache.c
Add app icon
android/AndroidManifest.xml
android/gen/org/lxdream/R.java
android/res/drawable/lxdream.png
android/AndroidManifest.xml
android/gen/org/lxdream/R.java
android/res/drawable/lxdream.png
Make sure we destroy the render buffers as part of the GL shutdown (fixes
bug with render buffers not being recreated when we re-init the GL).
src/pvr2/glrender.c
src/pvr2/pvr2.c
src/pvr2/pvr2.h
bug with render buffers not being recreated when we re-init the GL).
src/pvr2/glrender.c
src/pvr2/pvr2.c
src/pvr2/pvr2.h
.