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lxdream.org :: lxdream/src/pvr2/pvr2.c :: log
lxdream 0.9.1
released Jun 29
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filename src/pvr2/pvr2.c
changeset953:f4a156508ad1
authornkeynes
dateTue Jan 13 11:56:28 2009 +0000 (13 years ago)
permissions-rw-r--r--
last changeMerge lxdream-mem branch back to trunk
file annotate diff log rss
953:f4a156508ad113 yearsnkeynesMerge lxdream-mem branch back to trunk
934:3acd3b3ee6d113 yearsnkeynesChange RAM regions to use static arrays rather than mmap regions, for a 2-3% performance gain. lxdream-mem
931:430048ea8b7113 yearsnkeynesMore refactoring and general cleanup. Most things should be working again now. lxdream-mem
929:fd8cb0c82f5f13 yearsnkeynesFirst pass experiment using cached decoding. lxdream-mem
921:6c0e9a8f561813 yearsnkeynesOnly call finish_rendering() for texture renders - workaround bug in apple/intel drivers
916:6fbba9e7151614 yearsnkeynesFix incorrect calculation of width and size (darn missing parentheses)
890:a9896953e9a114 yearsnkeynesFix save-state load in headless mode
871:c0b7e21cb62b14 yearsnkeynesSkip the texcache render-buffer alloc for now (due to various texture-format
867:3af8840d5d8c14 yearsnkeynesProtect save-state load against corrupt image data
856:02ac5f37bfc914 yearsnkeynesCompletely untested render-to-texture work in progress
851:41e8ae2c114b14 yearsnkeynesAs long as we've broken save-state compatibility anyway, remove the two FIXME
850:28782ebbd01d14 yearsnkeynesAdd lightgun support
805:b355f7b3ff2e14 yearsnkeynesAdd ability to bind a render buffer to a texture, with output going to the texture.
736:a02d1475ccfd14 yearsnkeynesRe-indent everything consistently
728:4dfc293b9d9614 yearsnkeynesAdd register defns for sort DMA
677:3ee62740ff8f14 yearsnkeynesRemove pvr2mmio.h include from pvr2.h (it's supposed to be moore or less private)
674:377d987db8f214 yearsnkeynesFix save states for x86-64, and ensure compatibility between 32-bit and 64-bit versions
669:ab344e42bca914 yearsnkeynesCleanup most of the -Wall warnings (getting a bit sloppy...)
653:3202ff01d48e14 yearsnkeynesMerge lxdream-render branch (643:670) to trunk
649:620c5c6496b514 yearsnkeynesUse maxz rather than minz for tri sorting (better results atm) lxdream-render
645:a7392098299c14 yearsnkeynesMore refactor work in progress - nearly done now lxdream-render
639:162ee7614b6014 yearsnkeynesMore render WIP - initial glrender.c lxdream-render
586:2a3ba82cf24314 yearsnkeynesMerged lxdream-mmu r570:596 to trunk
564:dc7b5ffb053514 yearsnkeynesRefactor sh4core.h to extract the "public" material into a new sh4.h lxdream-mmu
561:533f6b47807114 yearsnkeynesEnable Id keyword on all source files lxdream-mmu
545:fdcdcd8b9fd115 yearsnkeynesRefactor GLX support and implement pbuffer rendering support
511:e02fb1af6fff15 yearsnkeynesFix validation of render buffer count when loading save state
502:c4ecae2b1b5e15 yearsnkeynesAdd sh4ptr_t type, start converting bare pointer refs to it
477:9a373f2ff00915 yearsnkeynesAdd save/restore of render buffers in save states
441:0ff0093f308815 yearsnkeynesTrack the last-displayed render buffer, so-as not to overwrite it while its
433:a4f61551d79d15 yearsnkeynesFix compilation warnings
373:0ac2ac96a4c515 yearsnkeynesIf a render buffer can't be obtained, skip the render
352:f0df7a6d470315 yearsnkeynesBug 27: Implement opengl framebuffer objects
337:cdd757aa8e8c15 yearsnkeynesInvalidate palette textures when the palette changes (fixes a few texture
335:fb890e1814c015 yearsnkeynesStart working towards more thorough interlaced support
304:2855cf8709a515 yearsnkeynesReimplement HPOSIRQ to correspond to reality
295:6637664291a815 yearsnkeynesBug 24: Initial implementation of "save scene" function
284:808617ee713515 yearsnkeynesBreak vram routines out into pvr2mem.c
282:01e53698ff3815 yearsnkeynesFirst cut of YUV converter
274:4e8f1e988d8015 yearsnkeynesFix scheduling of scanlines between even and odd frames
269:e41f9b1490d115 yearsnkeynesDouble hsync width (as per hw)
265:5daf59b7f31b15 yearsnkeynesImplement event queue.
261:93fdb2a70e1815 yearsnkeynesImplement the main CRTC registers, along with the sync status register.
218:cbad5a3f838716 yearsnkeynesAdd method to copy to vram and flip at the same time
214:7a6501b74fbc16 yearsnkeynesEnsure pvr2_ta_reset() is called on system reset
197:f65ff8c8320d16 yearsnkeynesAdd masks on all PVR2 registers
193:31151fcc3cb716 yearsnkeynesAdd more tile list limit tests
191:df4441cf312816 yearsnkeynesAdd more register masks (in line with test case)
189:615b70cfd72916 yearsnkeynesIssue 0003: TA Vertex compiler
161:408b9210395f16 yearsnkeynesImplement render buffer invalidation
159:406161fea39216 yearsnkeynesRemove superfluous logging
153:3d4091e2b13616 yearsnkeynesReturn correct value from load state
151:3d3135644b8e16 yearsnkeynesBlock writes to the PVRID register (and print an error for informational purposes)
144:7f0714e89aaa16 yearsnkeynesRename video_driver to display_driver
133:249aeda31f0216 yearsnkeynesUnfubar the pvr event generation
127:4ba79389bb6d16 yearsnkeynesAdd a vram dump function for debugging purposes
108:565de331ccec16 yearsnkeynesMore video WIP - displays _something_ now, at least...
107:e576dd36073a16 yearsnkeynesMake sure subfunctions are initted
106:9048bac046c316 yearsnkeynesMove driver selection out to main at long last. Add video NULL driver for
103:9b9cfc5855e016 yearsnkeynesMore rendering work in progress. Almost there now...
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