--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/drivers/vertex.glsl Fri Jan 25 05:52:51 2008 +0000 @@ -0,0 +1,6 @@ +// Standard PVR2 vertex shader + +void main() +{ + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; +}