--- a/RELEASE_NOTES Tue Jun 27 11:13:37 2006 +0000 +++ b/RELEASE_NOTES Sat Sep 08 04:38:38 2007 +0000 @@ -1,28 +1,44 @@ -Release notes for Milestone 1 ("Smoke and Mirrors") +Release notes for Milestone 2 =================================================== -This is an early development release. Most things don't work. Many things -that do work only do so by sheer luck. Framerates are typically 1-4 frames -per second on a 3Ghz P4. In short, don't expect to run any actual games on -it at this stage (I have not even tried, myself). +Please note that this is a development release - many +things are not yet implemented, it's still quite slow, and not +particularly user-friendly. Framerates are typically 4-5 frames +per second on a 3Ghz P4. If you're looking for something to just +play DC games, you'll probably want to wait for the next version. -Having said that, the following are known to run with at least some degree of -success: +Having said all that, some games are known to run to at least +some degree (aka everything we've tried), and most homebrew works +perfectly, albeit slowly - feel free to experiment and let us +know how it goes. - * Most KOS based demos, and a number of other demos (An exact inventory of -working demos is not being maintained at this stage). - * The BIOS bootstrap (you can boot NRG and CDI cd-rom images) +Changes since Milestone 1 +------------------------- +* Complete rewrite of nearly all PowerVR2 code - The M1 code was largely a +quick hack to get something running. It's done for real now. +* Initial IO event system (not widely used yet) +* Lots of bugfixes throughout the system + +Known issues +------------ +The following are known bugs (as opposed to missing features) that will be +fixed in the next release, but are too large to be fixed for this version: + +* Some games experience geometry corruption of varying levels. This is +believed to be caused by an SH4 core bug. + +* Polygons that are partially clipped by the view frustum can be distorted +quite badly System requirements ------------------- GTK 2.0+ Gnome 2.0+ ESounD 2.36+ (if you want interrupted stuttery sound[0]) +OpenGL drivers with EXT_framebuffer_object support (any recent drivers should be +fine) GCC, Make, etc. -[0] Actually the ARM chip can be run independently, in which case the -performance is reasonably decent. - Building -------- From the base directory @@ -30,3 +46,5 @@ ~$ make ~$ make install (optional) +Enjoy! +